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[Ger/Eng] Feierabend|Raid Time|Solo|Duo|Trio|Noob Friendly

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110 ms · Chicago

Last checked 1 m ago

178 / 202 players

Custom Map

Max 3 41 days live Avg ping 109.3 ms Avg jitter 1.4 ms

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Connect: 145.239.232.105:27031

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First seen 22.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 204 Sep 3 Median daily peak 99 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe050100150200250Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150200250

Server info

Regeln:
Teamgröße max.3
Teaming ist verboten
Raidzeiten: Fr 20-23Uhr, Sa 18-23Uhr, So 18-22Uhr CET/CEST
Purge am letzten Mittwoch vor dem Wipe ab 18 Uhr
Griefing, Doorcamping >15min, Foundation-Wipe verboten
Max.3 Raids pro Team & Tag
Turrets undFallen nur auf eigenem Gelände
Zugang zu Monumenten muss jederzeit frei und unverbaut bleiben
Accounts mit VAC-Ban sind grundsätzlich gebannt
VAC/Game-Bans, die länger zurückliegen, können nach individueller Prüfung per Discord-Ticket aufgehoben werden

Rules:
Teamsize max.3
Teaming is not allowed
Raid times: Fri 8–11pm, Sat 6–11pm, Sun 6–10pm CET/CEST
Purge on the last Wednesday before wipe from 6pm
Griefing, door camping >15min, foundation wiping is forbidden
Max.3 raids per team per day
Turrets/traps only allowed on your own base
Access to monuments must always remain open and unblocked
Accounts with a VAC ban are banned by default
VAC/game bans that occurred some time ago may be lifted following a case-by-case review via a Discord ticket.

Ping history from Chicago

110.5ms106.1msSep 3Oct 3

Jitter history

2.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 110 ms 139
Online 110 ms 117
Online 109 ms 71
Online 110 ms 43
Online 109 ms 19
Online 110 ms 34
Online 110 ms 75
Online 110 ms 144
Online 110 ms 186
Online 110 ms 176
Online 110 ms 121
Online 111 ms 105
Online 110 ms 79
Online 111 ms 51
Online 109 ms 30
Online 110 ms 15
Online 111 ms 30
Online 109 ms 46
Online 111 ms 93
Online 110 ms 165
Online 110 ms 10
Online 110 ms 10
Online 109 ms 4
Online 109 ms 5
Online 110 ms 4
Online 109 ms 5
Online 109 ms 3
Online 110 ms 4
Online 109 ms 5
Online 111 ms 14
Online 110 ms 25
Online 110 ms 23
Online 110 ms 9
Online 110 ms 10
Online 110 ms 6
Online 110 ms 5
Online 110 ms 2
Online 111 ms 6
Online 110 ms 7
Online 110 ms 11
Online 110 ms 16
Online 109 ms 10
Online 110 ms 5
Online 111 ms 1
Online 111 ms 2
Online 109 ms 0
Online 111 ms 4
Online 110 ms 4
Online 111 ms 2
Online 110 ms 14

Other servers in France (low ping)

| x2 | Home | Quêtes | XP | Kits

6/100

Last checked 2 m ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

2x Gather12 avg wipe peakVanilla

Wild Rust Reborn

89 ms· Chicago

0/40

Last checked 3 m ago

Wiped 2 d ago

0 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.