

HealedRust | 2x
Europe
| Solo/Duo | No Recoil | No Wipe | No BP
0/40
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 57 m ago
2 / 30 players
Procedural Map
2x 57 days live Avg ping 95.7 ms Avg jitter 1.3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 164.152.123.227:28045
First seen 07.08.2026
Last wipe: (29 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Welcome to RustyFire 2x!
Region: EU
Wipe: Monthly (Force Wipe)
Features:
2x Gather Rate
2x Loot & Stack Sizes
Better Loot Tables
Offline Raid Protection (3 Days)
Minicopters & Scrap Helicopters Spawn on Roads
Use /Rules to view the server rules.
Failure to follow the server rules may result in a mute, kick, or ban.
Fair, competitive and grind-friendly for Solo, Duo and Clan players.
Join RustyFire 2x and start your wipe strong!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 96 ms | 2 | |
| Online | 97 ms | 2 | |
| Online | 96 ms | 2 | |
| Online | 92 ms | 3 | |
| Online | 95 ms | 3 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 |


Europe
| Solo/Duo | No Recoil | No Wipe | No BP
0/40
Last checked 6 m ago
Wiped 1 d ago
Procedural Map

Europe
Raid Redemption PVE - Kits/CustomVehicles
9/30
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

Europe
x2 Main | WIPE 02/10
0/125
Last checked 7 m ago
Wiped 18 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.