TR/EU KAFADAR 3X
Europe
YENİ BAŞLAYANLAR
0/300
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
TemplarGaming EU 3x Solo/Duo/Trio LootX3|SkinBox JUST WIPED Server admin? Sign in with Steam to claim this server.
102 ms · Chicago
Jitter 0.7 ms
Last checked 43 s ago
2 / 200 players
3x Max 3 56 days live Avg ping 101.8 ms Avg jitter 3.7 ms Wipe cycle 2.4 ±1.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.151.44.6:28014
First seen 07.08.2026
Last wipe: (22 h ago)
| Wiped | Days since previous |
|---|---|
| 2.8 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 1.2 | |
| 2.8 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 3 | |
| 4.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 11 Sep 29 · 19:39 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to the TemplarGaming 3x Trio!
⦿ Intricately Customized Loot Tables
⦿ Kits | Clan Auth Sharing | Instant Craft | Teleport | + More!
⦿ Everyone has SkinBox, Box Sorter, AutoDoors, /Remove, /BGrade & more
⦿ Full Base Workbench Range | Automatic Base Upgrader, Base Repair Tool
⦿ Leaderboard tracking your Kills, Deaths, Headshots, Accuracy & more!
⦿ Group Limit: 3
⦿ Clan Blueprint Sharing | All Tier 1 Blueprints unlocked
⦿ Building Skins (/BSkin) available to all
⦿ Cars spawn with parts
⦿ Performance Optimized Custom Maps
⦿ Join our Discord to claim an exclusive /Kit Discord & stay up to date with all our latest news.
https://discord.gg/templar
⦿ Join our Steam group and get access to /Kit Steam
https://steam.templar.gg
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 102 ms | 1 | |
| Online | 101 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 100 ms | 2 | |
| Online | 105 ms | 2 | |
| Online | 106 ms | 4 | |
| Online | 104 ms | 4 | |
| Online | 102 ms | 4 | |
| Online | 104 ms | 2 | |
| Online | 99 ms | 2 | |
| Online | 103 ms | 2 | |
| Online | 101 ms | 2 | |
| Online | 104 ms | 2 | |
| Online | 100 ms | 2 | |
| Online | 100 ms | 2 | |
| Online | 102 ms | 3 | |
| Online | 100 ms | 2 | |
| Online | 100 ms | 1 | |
| Online | 100 ms | 2 | |
| Online | 97 ms | 2 | |
| Online | 100 ms | 2 | |
| Online | 98 ms | 2 | |
| Online | 103 ms | 2 | |
| Online | 96 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 97 ms | 2 | |
| Online | 96 ms | 3 | |
| Online | 99 ms | 2 | |
| Online | 101 ms | 2 | |
| Online | 101 ms | 4 | |
| Online | 100 ms | 3 | |
| Online | 106 ms | 3 | |
| Online | 101 ms | 6 | |
| Online | 100 ms | 4 | |
| Online | 96 ms | 2 | |
| Online | 107 ms | 4 | |
| Online | 105 ms | 4 | |
| Online | 106 ms | 4 | |
| Online | 98 ms | 10 | |
| Online | 99 ms | 3 | |
| Online | 97 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 105 ms | 1 | |
| Online | 99 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 103 ms | 6 | |
| Online | 101 ms | 5 | |
| Online | 101 ms | 3 | |
| Online | 106 ms | 3 |
Europe
YENİ BAŞLAYANLAR
0/300
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
0/30
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Europe
x3 | solo/duo
0/50
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.