TemplarGaming EU 3x Solo/Duo/Trio LootX3|SkinBox JUST WIPED banner

TemplarGaming EU 3x Solo/Duo/Trio LootX3|SkinBox JUST WIPED

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102 ms · Chicago

Jitter 0.7 ms

Last checked 43 s ago

2 / 200 players

3x Max 3 56 days live Avg ping 101.8 ms Avg jitter 3.7 ms Wipe cycle 2.4 ±1.2 days

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Connect: 45.151.44.6:28014

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First seen 07.08.2026

Last wipe: (22 h ago)

Wipe history

Wiped Days since previous
2.8
1
2
4
1
2
4
1
2
4
1
2
1.2
2.8
1
2
4
1
2
4
3
4.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 11 Sep 29 · 19:39 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeForce wipe051015Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012345

Server info

Welcome to the TemplarGaming 3x Trio!
⦿ Intricately Customized Loot Tables
⦿ Kits | Clan Auth Sharing | Instant Craft | Teleport | + More!
⦿ Everyone has SkinBox, Box Sorter, AutoDoors, /Remove, /BGrade & more
⦿ Full Base Workbench Range | Automatic Base Upgrader, Base Repair Tool
⦿ Leaderboard tracking your Kills, Deaths, Headshots, Accuracy & more!
⦿ Group Limit: 3
⦿ Clan Blueprint Sharing | All Tier 1 Blueprints unlocked
⦿ Building Skins (/BSkin) available to all
⦿ Cars spawn with parts
⦿ Performance Optimized Custom Maps

⦿ Join our Discord to claim an exclusive /Kit Discord & stay up to date with all our latest news.
https://discord.gg/templar

⦿ Join our Steam group and get access to /Kit Steam
https://steam.templar.gg

Ping history from Chicago

106.3ms97msSep 3Oct 3

Jitter history

4.4ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 102 ms 1
Online 101 ms 0
Online 97 ms 0
Online 100 ms 2
Online 105 ms 2
Online 106 ms 4
Online 104 ms 4
Online 102 ms 4
Online 104 ms 2
Online 99 ms 2
Online 103 ms 2
Online 101 ms 2
Online 104 ms 2
Online 100 ms 2
Online 100 ms 2
Online 102 ms 3
Online 100 ms 2
Online 100 ms 1
Online 100 ms 2
Online 97 ms 2
Online 100 ms 2
Online 98 ms 2
Online 103 ms 2
Online 96 ms 2
Online 111 ms 2
Online 97 ms 2
Online 96 ms 3
Online 99 ms 2
Online 101 ms 2
Online 101 ms 4
Online 100 ms 3
Online 106 ms 3
Online 101 ms 6
Online 100 ms 4
Online 96 ms 2
Online 107 ms 4
Online 105 ms 4
Online 106 ms 4
Online 98 ms 10
Online 99 ms 3
Online 97 ms 1
Online 101 ms 1
Online 105 ms 1
Online 99 ms 0
Online 102 ms 0
Online 100 ms 0
Online 103 ms 6
Online 101 ms 5
Online 101 ms 3
Online 106 ms 3

Other 3x servers in Netherlands (low ping)

YENİ BAŞLAYANLAR

0/300

Last checked 2 m ago

Wiped 1 d ago

3x Gather1 avg wipe peakVanilla

Procedural Map

90 ms· Chicago

Jitter7.8 ms

x3 | solo/duo

0/50

Last checked 3 m ago

Wiped 1 d ago

3x GatherMax 21 avg wipe peakVanilla

Procedural Map

91 ms· Chicago

Jitter7.1 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.