Lickgaming 2x | Vanilla + | Solo/Duo/Trio | Noob Friendly

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30 ms · Chicago

Jitter 0.7 ms

Last checked 2 m ago

0 / 75 players

Procedural Map

2x Max 3 42 days live Avg ping 30.3 ms Avg jitter 2.3 ms Wipe cycle 14.5 ±13.5 days

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Connect: 155.138.253.60:28015

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First seen 22.08.2026

Next wipe: (in 13 days) Predicted

Last wipe: (22 h ago)

Wipe history

Wiped Days since previous
0.9
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 27 · 15:48 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipeWipe012Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Custom 2x Rust with more to do than just farm and raid. Dynamic missions, player careers, custom events, treasure hunts, Black Crates, bounties, QoL features, fast smelting/crafting, teleportation, trading, kits, and active admin support. Features: 2x Gather/Loot • Solo/Duo/Trio • Bi-Weekly Wipes • Noob Friendly • Missions • Careers • Treasure Hunts • Custom Events • Black Crates • Bounties • /home • /outpost • /bandit • /trade • /shop • Active Admins Play Rust. Chase events. Build your career. Own the wipe.

Ping history from Chicago

33.6ms30msSep 3Oct 3

Jitter history

11.2ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 30 ms 0
Online 31 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 31 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 31 ms 0
Online 30 ms 0
Online 31 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 31 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 31 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 31 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 31 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 69 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 31 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

5/150

Last checked 4 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

1/50

Last checked 2 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

1/50

Last checked 3 m ago

Wiped 1 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.