Rust Rampage DEV [US] [MODS] x100 banner

Rust Rampage DEV [US] [MODS] x100

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31 ms · Chicago

Last checked 3 m ago

0 / 150 players

Custom Map

100x 43 days live Avg ping 29.5 ms Avg jitter 2.3 ms Wipe cycle 9.8 ±11.8 days

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Connect: 71.120.188.159:28018

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First seen 21.08.2026

Last wipe: (19 h ago)

Wipe history

Wiped Days since previous
1.5
26.5
1.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Sep 10 · 01:55 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipeWipe01Sep 4Oct 4

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info


Welcome to Rust Rampage Dev Server!!

Join us on Discord https://discord.gg/PQ5xXkr9J5

*** Testing Custom Map (Wild Valley 2500 v2.1.3) ***

-> Map Wipes when neccesary since this is a DEV server
-> No BP Wipe unless forced by Facepunch
-> No Rules
-> 100x Everything, 50% Upkeep
-> 4500x Map, Nighttime Skip
-> Everyone Gets Permanent Backpack x144
-> Admins Active On Server

Active Mods
-

**COMMANDS**
- \kit (To Open the Kit Menu and Claim New Player Kit)
- \mymini (Spawn Mini)
- \myattack (Spawn Attack)

Press F7 to report players, server issues, or submit enhancement request

Ping history from Chicago

32ms26.9msSep 5Oct 4

Jitter history

5.2ms0msSep 5Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 31 ms 0
Online 29 ms 0
Online 30 ms 0
Online 27 ms 0
Online 29 ms 0
Online 30 ms 0
Online 30 ms 0
Online 27 ms 0
Online 28 ms 0
Online 29 ms 0
Online 28 ms 0
Online 30 ms 0
Online 29 ms 0
Online 28 ms 0
Online 30 ms 0
Online 26 ms 0
Online 31 ms 0
Online 29 ms 0
Online 26 ms 0
Online 31 ms 0
Online 29 ms 0
Online 32 ms 0
Online 29 ms 0
Online 31 ms 0
Online 32 ms 0
Online 28 ms 0
Online 28 ms 0
Online 29 ms 0
Online 26 ms 0
Online 31 ms 0
Online 28 ms 0
Online 28 ms 0
Online 28 ms 0
Online 31 ms 0
Online 29 ms 0
Online 33 ms 0
Online 30 ms 0
Online 31 ms 0
Online 29 ms 0
Online 28 ms 0
Online 29 ms 0
Online 30 ms 0
Online 27 ms 0
Online 32 ms 0
Online 27 ms 0
Online 29 ms 0
Online 28 ms 0
Online 28 ms 0
Online 29 ms 0
Online 29 ms 0

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.