OxySRV_AGB | SANDBOX

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178 ms · Chicago

Jitter 2.1 ms

Last checked 3 m ago

2 / 60 players

Procedural Map

43 days live Avg ping 187.9 ms Avg jitter 8.6 ms

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Connect: 79.104.44.155:28115

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First seen 21.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
9.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 26 · 13:35 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Force wipe0123Sep 26Oct 4

9 full · 0 partial · 22 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

<size=22><b><color=#e0a33a>Песочница 02_VIBE_Claude</color></b></size>
<color=#7fb2e5>▐ PROCEDURAL MAP ▌</color> <color=#7fb2e5>▐ КАРТА 4250 ▌</color> <color=#7fb2e5>▐ SEED 1922533542 ▌</color>
<color=#4ac26b><b>ПРАВИЛА</b></color> <color=#4ac26b>▐ PVE ▌</color> <color=#4ac26b>▐ NO ESCAPE ▌</color>
<color=#e0564a><b>ГДЕ PVP</b></color> <color=#e0564a>▐ ДУЭЛИ ▌</color> <color=#e0564a>▐ АРЕНЫ ▌</color> <color=#e0564a>▐ РЕЖИМ ВОЙНЫ ▌</color> <color=#e0564a>▐ PVP-ЗОНЫ ▌</color> <color=#e0564a>▐ PVP У БАЗ ▌</color> <color=#e0564a>▐ РЕЙД-БАЗЫ ▌</color>
<color=#e0a33a><b>СОБЫТИЯ</b></color> <color=#e0a33a>▐ КОНВОЙ ▌</color> <color=#e0a33a>▐ БРОНЕПОЕЗД ▌</color> <color=#e0a33a>▐ МОРСКИЕ СОБЫТИЯ ▌</color> <color=#e0a33a>▐ СОБЫТИЯ НА МОНУМЕНТАХ ▌</color> <color=#e0a33a>▐ МИНИ-ИВЕНТЫ ▌</color>
<color=#7fb2e5><b>УДОБСТВА</b></color> <color=#7fb2e5>▐ КИТЫ ▌</color> <color=#7fb2e5>▐ МАГАЗИН ▌</color> <color=#7fb2e5>▐ ЭКОНОМИКА ▌</color> <color=#7fb2e5>▐ НАГРАДЫ ▌</color> <color=#7fb2e5>▐ Z-LEVELS ▌</color> <color=#7fb2e5>▐ БЫСТРЫЙ КРАФТ ▌</color> <color=#7fb2e5>▐ РЮКЗАКИ ▌</color> <color=#7fb2e5>▐ ТЕЛЕПОРТ ▌</color> <color=#7fb2e5>▐ BGRADE ▌</color>
<color=#8b94a0>▐ ИГРОКОВ 60 ▌</color> <color=#8b94a0>▐ ГРУППА 15 ▌</color>

Ping history from Chicago

191.2ms179.5msSep 26Oct 4

Jitter history

11.9ms1.5msSep 26Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 178 ms 1
Online 181 ms 1
Online 188 ms 0
Online 179 ms 1
Online 195 ms 2
Online 178 ms 3
Online 179 ms 3
Online 193 ms 2
Online 194 ms 2
Online 188 ms 0
Online 187 ms 0
Online 178 ms 0
Online 178 ms 0
Online 193 ms 2
Online 178 ms 2
Online 179 ms 0
Online 178 ms 1
Online 189 ms 1
Online 204 ms 1
Online 188 ms 0
Online 178 ms 0
Online 188 ms 0
Online 178 ms 0
Online 196 ms 0
Online 186 ms 2
Online 178 ms 2
Online 193 ms 1
Online 196 ms 1
Online 188 ms 0
Online 187 ms 0
Online 196 ms 1
Online 204 ms 0
Online 195 ms 0
Online 188 ms 0
Online 188 ms 2
Online 186 ms 2
Online 179 ms 0
Online 201 ms 2
Online 186 ms 0
Online 189 ms 0
Online 196 ms 0
Online 194 ms 0
Online 183 ms 0
Online 180 ms 1
Online 179 ms 2
Online 190 ms 0
Online 194 ms 0
Online 198 ms 0
Online 178 ms 0
Online 195 ms 0

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.