
FOG PVE 5X
Europe
| Raidable Bases | Convoy's
16/200
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE Server admin? Sign in with Steam to claim this server.
103 ms · Chicago
Jitter 1.5 ms
Last checked 4 m ago
165 / 200 players
5x Modded 56 days live Avg ping 101.5 ms Avg jitter 3.5 ms Wipe cycle 2.5 ±1.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.29.166.79:28010
First seen 07.08.2026
Last wipe: (21 h ago)
| Wiped | Days since previous |
|---|---|
| 0.8 | |
| 2.7 | |
| 3 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 3 | |
| 3 | |
| 1 | |
| 2 | |
| 4 | |
| 3 | |
| 4 | |
| 3.4 | |
| 4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 262 Sep 18 · 19:16 UTC Median daily peak 208 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to WarBandits.gg 5x No BPs!
- 5x Gather Rates
- Instant crafting
- Custom loot tables made for PVP
✦ Recyclers at additional monuments
✦ Custom High Performance Maps
- All Blueprints unlocked
- Long Days & Short Nights
- Active Staff
- Fast Smelt
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 103 ms | 133 | |
| Online | 101 ms | 92 | |
| Online | 104 ms | 94 | |
| Online | 103 ms | 93 | |
| Online | 97 ms | 112 | |
| Online | 96 ms | 180 | |
| Online | 101 ms | 212 | |
| Online | 100 ms | 198 | |
| Online | 103 ms | 138 | |
| Online | 101 ms | 89 | |
| Online | 103 ms | 63 | |
| Online | 103 ms | 60 | |
| Online | 97 ms | 33 | |
| Online | 97 ms | 29 | |
| Online | 99 ms | 37 | |
| Online | 101 ms | 45 | |
| Online | 102 ms | 70 | |
| Online | 107 ms | 71 | |
| Online | 102 ms | 3 | |
| Online | 101 ms | 139 | |
| Online | 100 ms | 128 | |
| Online | 100 ms | 100 | |
| Online | 99 ms | 87 | |
| Online | 101 ms | 82 | |
| Online | 99 ms | 82 | |
| Online | 106 ms | 87 | |
| Online | 101 ms | 105 | |
| Online | 107 ms | 139 | |
| Online | 106 ms | 195 | |
| Online | 101 ms | 142 | |
| Online | 100 ms | 121 | |
| Online | 96 ms | 104 | |
| Online | 103 ms | 80 | |
| Online | 100 ms | 62 | |
| Online | 103 ms | 52 | |
| Online | 106 ms | 66 | |
| Online | 100 ms | 84 | |
| Online | 104 ms | 121 | |
| Online | 97 ms | 193 | |
| Online | 100 ms | 182 | |
| Online | 105 ms | 85 | |
| Online | 99 ms | 175 | |
| Online | 99 ms | 172 | |
| Online | 106 ms | 153 | |
| Online | 101 ms | 150 | |
| Online | 96 ms | 156 | |
| Online | 102 ms | 172 | |
| Online | 100 ms | 200 | |
| Online | 106 ms | 244 | |
| Online | 96 ms | 222 |

Europe
| Raidable Bases | Convoy's
16/200
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

Europe
| PvE | Raidable Bases | Events | Kits | MyMini
5/50
Last checked 51 s ago
Wiped 1 d ago


Europe
5x Light|RP Shop|Kits|TP|Events|Monthly|
13/120
Last checked 4 m ago
Wiped 1 d ago
✿ JumpRust.com EU™ FPS+
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.