[EU] Royals Battle x1000000 Kits|PVP|FUN|MILLION|BATTLEFIELD
Server admin? Sign in with Steam to claim this server.
108 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
6 / 100 players
ROYALS BATTLE PVP FPS+
57 days live Avg ping 120.3 ms Avg jitter 7.9 ms Wipe halving: 2 days Wipe cycle 7 ±0.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 85.228.18.151:28013
First seen 07.08.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 6.1 | |
| 7 | |
| 7 | |
| 7.9 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 13 Oct 2 · 18:52 UTC Median daily peak 5.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 25
- Sep 18
- Sep 11
- Sep 3
Server info
Welcome to Royals Battle!
Visit us on discord.gg/rustroyals alt.
http://discord.com/invite/vXZGHu2hXj
Step right into the action! You spawn with full kit, all the necessary resources to build your empire. No farming is necessary.
Features:
✦ No farming needed
✦ Free building
✦ Free helicopters
✦ No BPS
✦ Instant crafting, no workbenches
✦ Clans
✦ Teamsize 10
✦ Skinbox
✦ Bagtimer 20sec
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 108 ms | 6 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 3 | |
| Online | 108 ms | 0 | |
| Offline | — | — | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 4 | |
| Online | 108 ms | 6 | |
| Online | 108 ms | 7 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 123 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 5 | |
| Online | 108 ms | 3 | |
| Online | 124 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 123 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 116 ms | 1 | |
| Online | 125 ms | 6 | |
| Online | 117 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 116 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 125 ms | 0 | |
| Online | 109 ms | 0 |
Other servers in Sweden (low ping)


[EU] Rusty Hedgehogs
Europe
5/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.