10/2 Rustocalypse |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
WARBANDITS.GG |Solo/Duo/Trio/Quad/Max5|Weekly| JUST WIPED Server admin? Sign in with Steam to claim this server.
101 ms · Chicago
Jitter 0.7 ms
Last checked 1 m ago
1 / 100 players
Max 5 57 days live Avg ping 101.5 ms Avg jitter 3.7 ms Wipe halving: 2 days Wipe cycle 3.7 ±2.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.29.166.52:28010
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.7 | |
| 6 | |
| 1 | |
| 6 | |
| 1 | |
| 6 | |
| 1 | |
| 4 | |
| 1 | |
| 2 | |
| 6 | |
| 1 | |
| 6 | |
| 7 | |
| 5.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 29 · 11:10 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to WarBandits.gg Solo/Duo/Trio/Quad/Max5! - Weekly!
On our servers we provide the best Rust gameplay. Our servers also run on the best Network & Hardware possible to improve your ingame experience on our servers!
- Group Limit: 5
- Active Admins
- Custom High Performance maps
- Top Tier Network & Hardware
- Custom Anti-cheat
Discord Link: discord.gg/warbandits
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 100 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 98 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 97 ms | 2 | |
| Online | 100 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 98 ms | 0 | |
| Online | 100 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 104 ms | 2 | |
| Online | 106 ms | 4 | |
| Online | 99 ms | 4 | |
| Online | 103 ms | 4 | |
| Online | 102 ms | 2 | |
| Online | 99 ms | 2 | |
| Online | 101 ms | 2 | |
| Online | 100 ms | 2 | |
| Online | 93 ms | 2 | |
| Online | 98 ms | 3 | |
| Online | 102 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 105 ms | 5 | |
| Online | 99 ms | 1 | |
| Online | 97 ms | 2 | |
| Online | 100 ms | 2 | |
| Online | 106 ms | 2 | |
| Online | 105 ms | 1 | |
| Online | 103 ms | 1 | |
| Online | 98 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 96 ms | 2 | |
| Online | 101 ms | 0 | |
| Online | 103 ms | 2 | |
| Online | 106 ms | 2 | |
| Online | 97 ms | 2 | |
| Online | 95 ms | 2 | |
| Online | 98 ms | 2 | |
| Online | 98 ms | 2 |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

Europe
| PvE | KITS | PURGE | BACKPACK | SKINBOX |
10/150
Last checked 56 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.