OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2 banner

OUTPOST 2x Monthly |Solo/Duo/Trio/Quad| Just Wiped #2

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Offline

Last checked 4 h ago

0 / 100 players

2x Max 4 43 days live Avg ping 31 ms Avg jitter 8.5 ms Wipe cycle 7.3 ±6.3 days

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Connect: 212.192.29.242:24125

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First seen 20.08.2026

Next wipe: (in 14 days) Predicted

Last wipe: (15 d ago)

Wipe history

Wiped Days since previous
1
13.2
13.9
0.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 94 Sep 26 · 01:33 UTC Median daily peak 86.5 (median of daily peaks, not average population)

Observed daily peak

020406080100Sep 26Oct 1

6 full · 0 partial · 2 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150

Server info

OutpostRust.com - The most fun modded servers

Map - Force Wipe & Monthly
Join us: Discord.gg/OutpostRust

→ Group Limit: 4
→ 2x Gather Rates
→ 2x Smelting/Recycling/Crafting Speed
→ 50% Upkeep
→ Increased Autoturret limits
→ Some minis spawn on roads
→ Long Day & Short Night

Rules:
● No Cheating
● No intentional bug abuse
● No EAC/Game banned alts
● No stream sniping, doxxing, or IRL threats.

Active Non-Playing Admin Team

↓↓ Click to join discord

Ping history from Chicago

34.5ms21.5msSep 3Oct 1

Jitter history

8.7ms0msSep 3Oct 1

Recent history from Chicago

Checked Status Ping Players
Online 22 ms 0
Online 22 ms 67
Online 39 ms 67
Online 39 ms 65
Online 39 ms 4
Online 39 ms 4
Online 22 ms 4
Online 39 ms 1
Online 39 ms 6
Online 22 ms 6
Online 39 ms 19
Online 39 ms 77
Online 23 ms 72
Online 39 ms 60
Online 39 ms 11
Online 22 ms 4
Online 22 ms 2
Online 39 ms 1
Online 39 ms 4
Online 39 ms 5
Online 21 ms 11
Online 39 ms 76
Online 38 ms 74
Online 22 ms 66
Online 22 ms 26
Online 22 ms 3
Online 22 ms 2
Online 22 ms 1
Online 22 ms 2
Online 39 ms 2
Online 22 ms 11
Online 39 ms 77
Online 22 ms 86
Online 22 ms 75
Online 40 ms 54
Online 40 ms 14
Online 22 ms 14
Online 39 ms 6
Online 21 ms 2
Online 38 ms 4
Online 39 ms 12
Online 22 ms 45
Online 22 ms 90
Online 39 ms 81
Online 22 ms 77
Online 39 ms 14
Online 22 ms 8
Online 39 ms 4
Online 22 ms 5
Online 22 ms 6

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

3/150

Last checked 17 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

1/50

Last checked 3 m ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

1/50

Last checked 3 m ago

Wiped 1 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.