Bestrust Solo/Duo/Trio/Quad/Max5 2x #3 | JUST FULLWIPED 02.10 1 banner

Bestrust Solo/Duo/Trio/Quad/Max5 2x #3 | JUST FULLWIPED 02.10 1

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100 ms · Chicago

Jitter 0 ms

Last checked 25 s ago

4 / 200 players

2x Max 5 57 days live Avg ping 101.6 ms Avg jitter 3.5 ms Wipe halving: 1 days Wipe cycle 2 ±1 days

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Connect: 141.11.117.47:28015

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
2.7
1
2
1
3
1
2
1
3
1
2
1
3
1
2
1
3
1
2
1
3
1
2
4
3
4.5
3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 24 Oct 2 · 11:47 UTC Median daily peak 10.5 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeForce wipe0510152025Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

Welcome to Bestrust Solo/Duo/Trio/Quad/Max5 2x #3!
Get 3 free rust skins by using the BESTRUST code on https://rustmagic.com/

Wipe Schedule:
• Fullwipes Every Friday at 13:45 CEST
• Fullwipes Every Monday at 14:45 CEST
- Last Wipe: 21.09 14:45 CEST Type: Full Wipe
- Next Wipe: 25.09 13:45 CEST Type: Full Wipe

Features:
- 2x gathering & loot
- Max Group Size: 5
- Shared Blueprints
- Balanced kits & commands
- Great anti-cheat + Active non-playing admins

Ping history from Chicago

105.3ms99.7msSep 3Oct 3

Jitter history

4.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 100 ms 4
Online 100 ms 4
Online 97 ms 4
Online 100 ms 3
Online 103 ms 3
Online 101 ms 5
Online 102 ms 3
Online 96 ms 3
Online 107 ms 3
Online 100 ms 4
Online 100 ms 9
Online 101 ms 10
Online 100 ms 3
Online 103 ms 1
Online 101 ms 1
Online 100 ms 1
Online — 1
Online 101 ms 1
Online 96 ms 1
Online 101 ms 2
Online 101 ms 4
Online 102 ms 4
Online 99 ms 3
Online 101 ms 4
Online 97 ms 3
Online 105 ms 3
Online 97 ms 2
Online 111 ms 2
Online 97 ms 2
Online 104 ms 2
Online 101 ms 3
Online 101 ms 3
Online 105 ms 4
Online 101 ms 2
Online 100 ms 5
Online 101 ms 5
Online 100 ms 2
Online 97 ms 2
Online 102 ms 2
Online 96 ms 2
Online 104 ms 3
Online 100 ms 5
Online 100 ms 4
Online 103 ms 3
Online 106 ms 2
Online 100 ms 2
Online 97 ms 2
Online 100 ms 1
Online 101 ms 1
Online 103 ms 1

Other 2x servers in Netherlands (low ping)

| Solo/Duo | No Recoil | No Wipe | No BP

0/40

Last checked 4 m ago

Wiped 1 d ago

2x GatherMax 20 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter7.1 ms

x2 Main | WIPE 02/10

0/125

Last checked 5 m ago

Wiped 19 h ago

2x Gather1 avg wipe peakVanilla

Procedural Map

92 ms· Chicago

Jitter0 ms

2X Biweekly | 50% Upkeep | MAX 4

1/80

Last checked 1 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

2x GatherMax 411 avg wipe peakVanilla

Custom Map

93 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.