10/2 Rustocalypse |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 18 m ago
0 / 40 players
Procedural Map
Max 2 57 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 170.23.130.83:26900
First seen 07.08.2026
Welcome to CHADLABS | The Ultimate Solo/Duo PVP Experience!
Earn Real Rewards While You Play! Build impenetrable bases, run Quantum Mining Farms, and dominate world events to earn CHAD Tokens.
SERVER FEATURES
• Strictly Solo/Duo Max team size of 2 (Enforced by GroupLimits).
• 50 Player Cap Condensed 1750 map for non-stop action!
• Dynamic Economy Use /market to trade Scrap for VCHAD in our live AMM.
• Offline Raid Protection Purchase 24-hour raid protection from the web store.
• Custom Events Sputnik, Heavy Oil Rig, and 2x Component Crates!
RULES & INFO
• No teaming, alliances, or Roaming past 2 players.
• Full PVP & Raiding is allowed everywhere.
• We use ServerArmor Anti-Cheat. Cheaters are permanently banned.
• Skip the queue by purchasing VIP at our store.
LINKS
Store & Wallet Link https//rust.chadlabs.io
Discord https//discord.gg/Mc26Rp6Kr3
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

15/100
Last checked 57 s ago
Wiped 2 d ago

Europe
| PvE | KITS | PURGE | BACKPACK | SKINBOX |
9/150
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.