[LATAM] RusticoARG #2 — X5 • MAX 5 — FULLWIPE 09/10 banner

[LATAM] RusticoARG #2 — X5 • MAX 5 — FULLWIPE 09/10

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159 ms · Chicago

Jitter 0.7 ms

Last checked 1 m ago

12 / 150 players

5x Max 5 51 days live Avg ping 159.7 ms Avg jitter 7.4 ms Wipe cycle 2.1 ±1.3 days

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Connect: 45.235.98.249:27225

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 20.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
1
2
1
4
1
1
1
1
1
1.3
2.7
1
3.3
3
4
2.8
5.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 16 Oct 10 · 22:13 UTC Median daily peak 9.5 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipe05101520Oct 4Oct 11

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

Bienvenidos a RusticoARG #2 X5 [MAX 5] Procedural.
Un servidor hecho para vos.

Algunas de nuestras características ↓
» Hornos rapidos
» Teleport/Menu
» Voteday
» Mymini
» Stackeo aumentado
» Componentes y Scrap aumentados
» Kits variados
» Sistema para compartir Autorizaciones (Armarios, Torretas, Codelocks, etc)
» Sistema de Amigos/Clans (Limite Maximo de 5 Personas por Clan)
» Sistema de Trade
» Más características que no te podes perder

¡Disfrutá la estadía en el servidor, recordá divertirte y no ser tóxico!

Ping history from Chicago

171.8ms153.8msSep 11Oct 11

Jitter history

37.9ms0msSep 11Oct 11

Recent history from Chicago

Checked Status Ping Players
Online 159 ms 12
Online 158 ms 14
Online 158 ms 11
Online 158 ms 6
Online 162 ms 3
Online 158 ms 4
Online 159 ms 4
Online 158 ms 9
Online 159 ms 7
Online 158 ms 9
Online 159 ms 3
Online 160 ms 3
Online 158 ms 4
Online 158 ms 1
Online 162 ms 0
Online 164 ms 1
Online 159 ms 3
Online 158 ms 6
Online 159 ms 4
Online 159 ms 3
Online 163 ms 2
Online 158 ms 4
Online 163 ms 2
Online 162 ms 7
Online 159 ms 4
Online 158 ms 7
Online 169 ms 8
Online 171 ms 7
Online 168 ms 8
Online 162 ms 8
Online 162 ms 5
Online 158 ms 4
Online 158 ms 4
Online 158 ms 4
Online 158 ms 5
Offline — —
Online 158 ms 2
Online 163 ms 5
Online 157 ms 4
Online 158 ms 3
Online 279 ms 4
Online 158 ms 3
Online 159 ms 5
Offline — —
Online 159 ms 0
Online 158 ms 0
Online 158 ms 1
Online 158 ms 2
Online 159 ms 1
Online 158 ms 6

Other 5x servers in Argentina (low ping)

— X5 • SOLO/DUO/TRIO — WIPE 08/10

2/30

Last checked 2 m ago

Wiped 2 d ago

5x GatherMax 35 avg wipe peakVanilla

158 ms· Chicago

Jitter0.7 ms

[AR] KUKARUST X5

South America

| MAX 5 | 2WEEK MAP | MONTHLY BP

3/100

Last checked 52 s ago

Wiped 9 d ago

31% elapsed69% left

Next wipe in 20 days

5x GatherMax 59 avg wipe peakVanilla

Procedural Map

180 ms· Chicago

Jitter1.4 ms

LATAM FRONTIER |

South America

PVE x5 | MONUMENTOS PVP

4/20

Last checked 4 s ago

Wiped 12 h ago

5x GatherVanilla

Procedural Map

190 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.