[LATAM] Survival UwU
South America
| Solo/Duo | NOOB
5/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
[LATAM] TIERRA DE NADIE | x2 | Solo/Duo | WIPE JUEVES Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
1 / 100 players
Procedural Map
2x Max 2 44 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 38.224.64.27:28015
First seen 20.08.2026
TIERRA DE NADIE | LATAM
Vanilla+ x2 | SOLO / DUO | Wipe Semanal
¿Buscas una experiencia de Rust donde la habilidad marque la diferencia?
TIERRA DE NADIE combina la esencia Vanilla con mejoras de calidad de vida, manteniendo un entorno competitivo para la comunidad LATAM.
CARACTERÍSTICAS
• Vanilla+ x2 equilibrado
• SOLO / DUO, máximo 2 jugadores
• Alianzas totalmente prohibidas
• Wipe de mapa todos los jueves
• Blueprint Wipe el primer jueves de cada mes
• Sistema RPG XPerience
• Protección Offline Raid
• Eventos activos: Helicóptero, Bradley, Cargo Ship, Oil Rig y más
• Administración activa y monitoreo constante
• Optimizado para Latinoamérica
REGLAS PRINCIPALES
• Máximo 2 jugadores por equipo
• No se permiten alianzas
• Prohibidos hacks, scripts, macros y exploits
• Respeta a los jugadores y al Staff
¿Tienes lo necesario para dominar el mapa?
TIERRA DE NADIE te espera.
South America
| Solo/Duo | NOOB
5/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
South America
NADIE | x2 | Solo/Duo | WIPE JUEVES
1/100
Last checked 4 m ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.