RageRust.com • Vanilla
Russia
• EU
5/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | Server admin? Sign in with Steam to claim this server.
134 ms · Chicago
Last checked 2 m ago
2 / 100 players
Procedural Map
57 days live Avg ping 136.1 ms Avg jitter 7.2 ms Wipe cycle 9.7 ±6.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 89.207.66.19:28022
First seen 07.08.2026
Last wipe: (23 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 14.6 | |
| 13.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 10 Sep 21 · 16:38 UTC Median daily peak 6 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
TeamRustPvE!
Рестарт сервера каждое утро 05:30 (мск)
Глобальный Вайп раз в две недели!
Телепорт домой и к тимейтам!
Если не заходить на сервер в течении 3-х дней, ваш дом выставляется на рейд!
На сервере нельзя убить игрока. Все постройки за щищены. После смерти ваш труп могут облутать!
На сервере можно ограбить не запертые ящики,печи,нпз,карьеры и прочее что не защищено или не застроино!
Рейд базы!
На сервере установленна монетизация за про веденное время на сервере и за первые места в топ!!!
Ждем вас на сервере!
=> Сервер: connect 89.207.66.19:28022
=> VK: https://vk.com/teamrustserver
=> Shop: https://teampve.gamestores.app
=> Discord: https://discord.gg/7BhwZD2ytx
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 134 ms | 4 | |
| Online | 131 ms | 1 | |
| Online | 129 ms | 3 | |
| Online | 128 ms | 3 | |
| Online | 128 ms | 1 | |
| Online | 127 ms | 2 | |
| Online | 130 ms | 2 | |
| Online | 130 ms | 2 | |
| Online | 134 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 141 ms | 1 | |
| Online | 130 ms | 2 | |
| Online | 130 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 127 ms | 1 | |
| Online | 128 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 127 ms | 1 | |
| Online | 127 ms | 2 | |
| Online | 128 ms | 2 | |
| Online | 133 ms | 3 | |
| Online | 130 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 128 ms | 0 | |
| Online | 128 ms | 1 | |
| Online | 128 ms | 0 | |
| Online | 127 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 1 | |
| Online | 131 ms | 3 |
Russia
• EU
5/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
5/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.