

Vanilla *WIPED 01.10*
61/200
Last checked 4 m ago
Wiped 1 d ago
Custom Map
DeadZone Vanilla | Monthly | EU | LARGE Server admin? Sign in with Steam to claim this server.
115 ms · Chicago
Jitter 9.2 ms
Last checked 1 m ago
0 / 100 players
Procedural Map
57 days live Avg ping 119.4 ms Avg jitter 4.2 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 212.4.138.244:28041
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Oct 2 · 15:32 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
In the ashes of chaos, only the ruthless survive. Welcome to DeadZone.
• Max Group: 6
• Active Staff
• 2x Gather Rates
• Loot Vanilla drop tables
• Vanilla Crafting & Smelting Speed
• BP Clan Sharing
• Automatic Auth Sharing | Tool Cupboards | Code Locks | AutoTurrets
• Extended WB Range
• Bgrade
• Teleports & Homes
• Player Trading
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 115 ms | 0 | |
| Online | 128 ms | 3 | |
| Online | 114 ms | 1 | |
| Online | 127 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 121 ms | 0 | |
| Online | 114 ms | 2 | |
| Online | 121 ms | 3 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 115 ms | 0 |


Vanilla *WIPED 01.10*
61/200
Last checked 4 m ago
Wiped 1 d ago
Custom Map
Europe
začátečníky ! MAX 4 ! 01.10.
21/100
Last checked 2 m ago
Wiped 1 d ago
RPZ maps
Europe
raid_No kill :-) RUSTUJ
19/30
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.