
Micro Wasteland COMING
Europe
SOON
0/24
Last checked 1 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
103 ms · Chicago
Jitter 4 ms
Last checked 1 m ago
0 / 100 players
Procedural Map
Max 1 56 days live Avg ping 106.5 ms Avg jitter 4.2 ms Wipe halving: 2 days Wipe cycle 5.6 ±1.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 85.215.227.142:28016
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 4.4 | |
| 7 | |
| 7 | |
| 7 | |
| 2.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 27 · 18:39 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
[Official] - Rust Nightly
Ultimate Rust Solo Journey
Vanilla Settings
No Teams
No Clans
100 Players
Next Wipe: Sunday 12 CET
Map Size: 3500
Active Admins [F7 Report]
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 103 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 1 | |
| Online | 103 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 |

Europe
SOON
0/24
Last checked 1 m ago
Wiped 1 d ago
Custom Map


Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.