
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Hannibal - EU 2X Monthly Solo/Duo/Trio/Quad | No BP Wipes Server admin? Sign in with Steam to claim this server.
97 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
0 / 150 players
Procedural Map
2x Max 4 No BP wipe 56 days live Avg ping 101.6 ms Avg jitter 15.5 ms Wipe cycle 14.7 ±13.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.146.255.183:27000
First seen 07.08.2026
Last wipe: (5 h ago)
| Wiped | Days since previous |
|---|---|
| 1.4 | |
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 16 · 18:24 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 1 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
ㅤ★ Hannibal - EU 2X Monthly - Solo, Duo, Trio, Quad - No Bp Wipes, [+Events] ★
• Server Features :
- Furnace Filler/Splitter
- Faster Recyclers (5.0)
- 2X Gather, Stacks, Smelting, Components - (1.2X Sulfur)
- 2X Premium Loot tables : [junk removed]
- 50% TC Upkeep Easy base maintenance
- More Boats and Minicopters Respawn
- Repair Benches, Recyclers, Workbench1, ReseachTable at Key Monuments
- Short Nights : [5 minutes]
- Admins Active & Support [24-7]
• Server Events you can fight for loot :
- Convoy, Armored Train, Raidable Boats, Raidable Bases.
• Server Information :
- Map Wipes on First Thursday of every month at 7:00 PM +1GMT
- No BluePrints Wipes
- Type /help to get information about the server and available commands.
• Hannibal Links :
- Discord : dsc.gg/hannibalx2
- Website/VIP/info : hannibalx2.pages.dev
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
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| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
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| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
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| Online | 97 ms | 0 | |
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| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
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| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
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| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
Romania 2x | 2x Ore 1x Sulf & Boom BP
0/125
Last checked 28 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.