CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| banner

CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|

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106 ms · Chicago

Jitter 4 ms

Last checked 2 m ago

9 / 30 players

Custom Map

5x 56 days live Avg ping 108.5 ms Avg jitter 6.1 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 185.180.2.23:28203

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 10 Sep 4 Median daily peak 6 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe0246810Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246810

Server info

Zdravím!
Tento server je určen na klidné a bezstarostné hraní!
Máme tu skvělou komunitu.

Můžete u nás najít
-Raid base
-BetterNpc
-Custom map
-Speciálni ponorku
-Convoy
-BearRide Můžete jezdit na medvědovi!
-Speciální bedny po mapě
-Vylepšené dropy
-Defendable Homes
-Nostability Takto můžeš stavět třeba vzducholoď!
-Backpack
-3x Loot
-Teleport/home
-Remove
-Kit pro první připojení!
-Maximum TC=2!
-A mnhoho více!


Majitel:
Padouch
Admin:
Radeg84
Mahony470

Pravidla!
Tento server je PVE, neraidit, nezabíjet (ani spící hráče), nestřílet po hráčích, nejsou tolerovány jakékoliv krádeže. Globálně platí jednoduché pravidlo: Pokud sis něco někam nedal, není to tvoje a pokud to sebereš, bude to vyhodnoceno jako krádež!! Dropy házet max po 10kůsu!!
V RAIDBASE zonách je zákano zabijení a okrádaní těl.

Náš DISCORD
https://discord.gg/hHPm8yeNaG


Ping history from Chicago

115.3ms106msSep 3Oct 3

Jitter history

20.4ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 106 ms 8
Online 106 ms 1
Online 113 ms 2
Online 112 ms 0
Online 106 ms 1
Online 106 ms 5
Online 106 ms 7
Online 106 ms 8
Online 106 ms 7
Online 112 ms 5
Online 112 ms 5
Online 106 ms 3
Online — 3
Online 106 ms 1
Online 106 ms 1
Online 106 ms 0
Online 105 ms 1
Online 105 ms 6
Online 106 ms 3
Online 106 ms 0
Online 112 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 112 ms 0
Online 106 ms 2
Online 106 ms 2
Online 112 ms 1
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 112 ms 0
Online 113 ms 1
Online 111 ms 2
Online 106 ms 2
Online 113 ms 1
Online 112 ms 0
Online 106 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 106 ms 0
Online 112 ms 0
Online 112 ms 1

Other 5x servers in Czechia (low ping)

| 5X No BPs | Loot++ | Free Kits | MyM

2/50

Last checked 1 m ago

Wiped 1 d ago

23% elapsed77% left

Next wipe in 5 days

5x Gather4 avg wipe peakVanilla

Custom Map

112 ms· Chicago

Jitter0 ms

Solo/Duo/Trio | EU | Loot X5 | LARGE

1/100

Last checked 41 s ago

Wiped 1 d ago

5x GatherMax 34 avg wipe peakVanilla

Procedural Map

127 ms· Chicago

Jitter3.5 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.