[RU] MATRIX RUST | VANILLA X2 | WIPE 01.10 banner

[RU] MATRIX RUST | VANILLA X2 | WIPE 01.10

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128 ms · Chicago

Jitter 0 ms

Last checked 5 m ago

0 / 100 players

ВАЙП БЫЛ 2д НАЗАД

2x 46 days live Avg ping 142.8 ms Avg jitter 13.7 ms Wipe halving: 2 days Wipe cycle 7 ±0.1 days

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Connect: 91.77.169.203:28045

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 19.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
7.1
7
7
6.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 12 Sep 8 · 19:39 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeForce wipe051015Aug 19Oct 4

47 full · 0 partial · 0 offline · 44 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

Vanilla Х2 - без китов и телепортов
Баланс между выживанием и развлечением ! Здесь тебя ждет:
• Рейты Ресурсов X2.
• Большая Карта с большим количеством RT.
• Стаки ресурсов х2.
• Стабильный Хостинг и высокий FPS
• Поддержка Rust+
Присоединяйся к нам:
Discord: https://discord.gg/45CMM9d3Nk
или нажми ВНЕШНИЙ САЙТ ниже

Ping history from Chicago

174ms128msSep 4Oct 4

Jitter history

15.1ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 128 ms 1
Online 128 ms 0
Online 128 ms 0
Online 128 ms 1
Online 127 ms 1
Online 128 ms 0
Online 128 ms 2
Online 128 ms 2
Online 129 ms 0
Online 130 ms 2
Online 126 ms 2
Online 126 ms 2
Online 129 ms 2
Online 128 ms 5
Online 129 ms 4
Online 128 ms 2
Online 130 ms 2
Online 128 ms 1
Online 128 ms 1
Online 128 ms 0
Online 127 ms 1
Online 128 ms 1
Online 127 ms 1
Online 135 ms 1
Online 136 ms 1
Online 128 ms 1
Online 128 ms 2
Online 128 ms 1
Online 128 ms 1
Online 128 ms 1
Online 128 ms 0
Online 128 ms 1
Online 147 ms 1
Online 143 ms 1
Online 128 ms 1
Online 129 ms 1
Online 147 ms 2
Online 144 ms 2
Online 128 ms 1
Online 128 ms 2
Online 128 ms 0
Online 128 ms 1
Online 129 ms 1
Online 128 ms 1
Online 128 ms 2
Online 127 ms 1
Online 128 ms 1
Online 128 ms 3
Online 129 ms 2
Online 128 ms 1

Other 2x servers in Russia (low ping)

X2 [ BOSS / SKILL / NEW MODS ]

12/250

Last checked 1 m ago

Wiped 2 d ago

20% elapsed80% left

Next wipe in 11 days

2x Gather20 avg wipe peakVanilla

Custom Map

108 ms· Chicago

Jitter7.1 ms

| X2 | SOLO/DUO/TRIO

0/100

Last checked 4 m ago

Wiped 2 d ago

2x GatherMax 32 avg wipe peakVanilla

Procedural Map

117 ms· Chicago

Jitter0 ms

X2 | TP | KIT | CLANS | 02.10

23/200

Last checked 2 m ago

Wiped 2 d ago

2x Gather18 avg wipe peakVanilla

FPS+ | ВАЙП 2Д НАЗАД

120 ms· Chicago

Jitter9.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.