ILHA DOS PELADOS BRASIL - SOLO - WIPE 01/10 (FULL)
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154 ms · Chicago
Last checked 1 m ago
17 / 100 players
Procedural Map
Max 1 45 days live Avg ping 147.7 ms Avg jitter 8.1 ms Wipe cycle 14 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 177.105.171.183:28025
First seen 19.08.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 13.9 | |
| 14.1 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 32 Sep 4 Median daily peak 18 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 17
- Sep 3
Server info
ILHA DOS PELADOS - SOLO - VANILLA
- SERVIDOR SOLO
- WIPE FULL QUINZENAL
- LOW DECAY (50%)
- CHINOOK TIME 05:00
- NUMERO DE SENTRYS PERMITIDAS 30
- SOLO SERVER
- BI-WEEKLY FULL WIPE
- LOW DECAY (50%)
- CHINOOK TIME 05:00
- NUMBER OF AUTO TURRETS ALLOWED 30
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 154 ms | 15 | |
| Online | 145 ms | 4 | |
| Online | 145 ms | 5 | |
| Online | 144 ms | 1 | |
| Online | 144 ms | 9 | |
| Online | 145 ms | 16 | |
| Online | 144 ms | 12 | |
| Online | 143 ms | 12 | |
| Online | 154 ms | 13 | |
| Online | 144 ms | 12 | |
| Online | 154 ms | 19 | |
| Online | 144 ms | 8 | |
| Online | 145 ms | 2 | |
| Online | 143 ms | 2 | |
| Online | 144 ms | 7 | |
| Online | 154 ms | 16 | |
| Online | 153 ms | 17 | |
| Online | 143 ms | 11 | |
| Online | 153 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 144 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 156 ms | 2 | |
| Online | 144 ms | 2 | |
| Online | 154 ms | 2 | |
| Online | 154 ms | 0 | |
| Online | 144 ms | 2 | |
| Online | 154 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 143 ms | 2 | |
| Online | 144 ms | 3 | |
| Online | 144 ms | 4 | |
| Online | 144 ms | 4 | |
| Online | 145 ms | 3 | |
| Online | 155 ms | 2 | |
| Online | 144 ms | 2 | |
| Online | 145 ms | 1 | |
| Online | 154 ms | 1 | |
| Online | 155 ms | 1 | |
| Online | 154 ms | 0 | |
| Online | 144 ms | 3 | |
| Online | 141 ms | 5 | |
| Online | 144 ms | 5 | |
| Online | 154 ms | 4 |
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Procedural Map
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.