[BR/LATAM] RustValley 2X PVE |ARMAS LENDARIAS |RAIDABLE BASES|  banner

[BR/LATAM] RustValley 2X PVE |ARMAS LENDARIAS |RAIDABLE BASES|

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139 ms · Chicago

Jitter 12.7 ms

Last checked 1 m ago

1 / 100 players

Custom Map

2x 45 days live Avg ping 148.4 ms Avg jitter 9.9 ms Wipe halving: 2 days Wipe cycle 14 ±0 days

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Connect: 177.138.84.236:30015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 177.138.84.236:30015

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  3. Paste the command above (copy button next to it) and press Enter

First seen 19.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
14
14
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 12 Oct 2 · 02:37 UTC Median daily peak 7.5 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe051015Aug 19Oct 3

46 full · 0 partial · 0 offline · 45 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

[BR] New RustValley | PVE+ | Legendary Weapons | Raidable Bases | SKILLS

Features:
MINERADORAS VIRTUAIS /vq
LEGENDARY WEAPONS
CASINO /casino
RAIDABLE BASES
SKILL TREE
/SHOP TO BUY ITEMS
EPIC LOOT /el

Ping history from Chicago

162.1ms143.3msSep 3Oct 3

Jitter history

28.4ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Offline 158 ms —
Online 139 ms 4
Online 157 ms 1
Online 149 ms 4
Online 138 ms 3
Online 138 ms 6
Online 139 ms 2
Offline — —
Offline — —
Offline — —
Online 151 ms 1
Online 153 ms 3
Online 150 ms 4
Online 141 ms 8
Online 150 ms 10
Online 139 ms 7
Online 150 ms 5
Online 149 ms 9
Online 150 ms 1
Online 149 ms 1
Online 150 ms 2
Online 142 ms 2
Online 140 ms 1
Online 140 ms 1
Online 139 ms 5
Online 158 ms 6
Online 138 ms 5
Online 157 ms 4
Online 140 ms 5
Online 138 ms 5
Online 140 ms 3
Online 150 ms 2
Online 152 ms 2
Online 151 ms 1
Online 150 ms 3
Online 152 ms 4
Online 159 ms 7
Online 138 ms 4
Online 139 ms 6
Online 138 ms 3
Online 152 ms 3
Online 154 ms 2
Online 139 ms 1
Online 152 ms 3
Online 152 ms 4
Online 137 ms 5
Online 150 ms 8
Online 141 ms 3
Online 157 ms 1
Online 141 ms 2

Other 2x servers in Brazil (low ping)

BR LARGADOS &

South America

PELADOS | 2X | VANILLA+ | TRIO max

1/300

Last checked 35 s ago

Wiped 17 h ago

2x GatherMax 32 avg wipe peakVanilla

Procedural Map

123 ms· Chicago

Jitter5.7 ms

Raidados 2X |

South America

wipe 01/10

0/60

Last checked 4 m ago

Wiped 1 d ago

2x Gather3 avg wipe peakVanilla

Custom Map

125 ms· Chicago

Jitter0 ms

[MUNDO PERDIDO 2X

South America

| MAX4 | WiPE 02/10]

0/200

Last checked 4 m ago

Wiped 15 h ago

2x GatherMax 42 avg wipe peakVanilla

Procedural Map

131 ms· Chicago

Jitter1 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.