LOS EXILIADOS | PVE - X2 [LATAM] banner

LOS EXILIADOS | PVE - X2 [LATAM]

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 2 m ago

6 / 60 players

dc.gg/exiliadospve

2x 45 days live Wipe cycle 14 ±0.1 days

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Connect: 104.234.224.239:28015

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First seen 19.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
14.1
13.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 44 Sep 7 Median daily peak 26 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe01020304050Aug 19Oct 3

46 full · 0 partial · 0 offline · 45 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01020304050

Server info

Los Exiliados - Servidor PVE X2

Caracteristicas principales:
- Equipo maximo: 8 jugadores
- Stakeo aumentado
- Skill Tree (/st) con duracion de 1 mes
- Teleport: /tpr y /tpa
- Guarda tu casa con /home add
- Upgrade de casa y reparacion desde el armario
- Bases raideables disponibles

Funciones adicionales:
- Varios kits disponibles para facilitar el progreso
- CodeLocks: Podes poner candados en mas objetos (/codelock)
- Mochilas gratis para expandir tu inventario
- Licencias de vehiculos con /licencia

Wipe: Cada 2 semanas

Explora, construye y progresa en nuestro servidor!

Recent history from Chicago

Checked Status Ping Players
Online — 3
Online — 5
Online — 11
Online — 26
Online — 29
Online — 25
Online — 19
Online — 18
Online — 15
Online — 13
Online — 8
Online — 5
Online — 5
Online — 7
Online — 18
Online — 17
Online — 22
Online — 32
Online — 24
Online — 3
Online — 3
Online — 1
Online — 0
Online — 4
Online — 4
Online — 10
Online — 7
Online — 5
Online — 5
Online — 3
Online — 3
Online — 3
Online — 0
Online — 1
Online — 0
Online — 5
Online — 6
Online — 6
Online — 6
Online — 7
Online — 6
Online — 4
Online — 7
Online — 6
Online — 6
Online — 9
Online — 13
Online — 11
Online — 8
Online — 4

Other 2x servers in Brazil (low ping)

BR LARGADOS &

South America

PELADOS | 2X | VANILLA+ | TRIO max

1/300

Last checked 1 m ago

Wiped 17 h ago

2x GatherMax 32 avg wipe peakVanilla

Procedural Map

123 ms· Chicago

Jitter5.7 ms

Raidados 2X |

South America

wipe 01/10

0/60

Last checked 5 m ago

Wiped 1 d ago

2x Gather3 avg wipe peakVanilla

Custom Map

125 ms· Chicago

Jitter0 ms

[MUNDO PERDIDO 2X

South America

| MAX4 | WiPE 02/10]

0/200

Last checked 4 m ago

Wiped 15 h ago

2x GatherMax 42 avg wipe peakVanilla

Procedural Map

131 ms· Chicago

Jitter1 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.