RIVAL RUST LATAM | HYBRID PVE/PVP | QUAD
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 50 players
Procedural Map
Max 4 45 days live Avg ping 140.2 ms Avg jitter 12.4 ms Wipe cycle 31.5 ±30.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 189.102.191.23:28015
First seen 19.08.2026
Last wipe: (17 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 1 | |
| 62.1 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 16 · 19:31 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
15 full · 0 partial · 16 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Sep 15
- Sep 14
- Jul 14
Server info
RIVAL RUST | DUO
Vanilla 1x | Map 4250 | BiWeekly Wipe | Thursday
PvP and Raids 24/7
Upkeep 50%
Blueprints Preserved
No Pay to Win
Max 2 players per team
No alliances between teams
Thank you for playing Rival Rust!
Enjoying the server?
Support future improvements with a voluntary donation.
PIX Brazil:
rivalrust@hotmail.com
Every contribution helps.
Thank you!
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 139 ms | 2 | |
| Online | 153 ms | 3 | |
| Online | 136 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 139 ms | 2 | |
| Online | 135 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 135 ms | 1 | |
| Online | 134 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 133 ms | 1 | |
| Online | 135 ms | 1 | |
| Online | 135 ms | 2 | |
| Online | 132 ms | 1 | |
| Online | 133 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 134 ms | 0 | |
| Offline | — | — | |
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 140 ms | 0 |
Other servers in Brazil (low ping)
BR LARGADOS &
South America
PELADOS | 2X | VANILLA+ | TRIO max
0/300
Last checked 2 m ago
Wiped 20 h ago
Procedural Map


BR LATAM -
South America
JUSTSURVIVOR - SOLO - DUO -TRIO - VANILLA
12/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.