
NUCLEAR 10X |
South America
MAX 4 | NO BPS | WIPE 01
3/500
Last checked 2 m ago
Wiped 3 d ago
Procedural Map
[BR] Pioneiros | PVE 10X | PVP Monumentos Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
1 / 40 players
Custom Map
10x 46 days live Avg ping 144.6 ms Avg jitter 10.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 187.10.236.19:28015
First seen 19.08.2026
Last wipe: (31 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 15 Sep 15 · 23:30 UTC Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
44 full · 0 partial · 3 offline · 44 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Servidor brasileiro PVE 10X com PVP em monumentos e eventos.
• Progressão por níveis e habilidades (RPG)
• Quests e Missões
• KOTH (King Of The Hill) - PvP
• Loot customizado e stacks aumentados
• Kits, loja por RP e recompensas
• Teleportes, casas e minicóptero gratuito
• Recicladora pessoal e mochila virtual
• Bases Raidáveis e Tesouros Perigosos
• Corrida de Barris e NPCs hostis
• VIP grátis associando Discord com direito a mochila de 96 slots
Discord: discord.gg/hZfg2pSB9A
Site: pioneirosdorust.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 136 ms | 3 | |
| Online | 136 ms | 4 | |
| Online | 136 ms | 2 | |
| Online | 137 ms | 2 | |
| Online | 137 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 137 ms | 1 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 150 ms | 1 | |
| Online | 149 ms | 3 | |
| Online | 155 ms | 1 | |
| Online | 147 ms | 1 | |
| Online | 156 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 135 ms | 1 | |
| Online | 149 ms | 1 | |
| Online | 136 ms | 4 | |
| Online | 149 ms | 1 | |
| Online | 136 ms | 3 | |
| Online | 155 ms | 1 | |
| Online | 150 ms | 2 | |
| Online | 138 ms | 2 | |
| Online | 137 ms | 5 | |
| Online | 156 ms | 4 | |
| Online | 156 ms | 3 | |
| Online | 149 ms | 5 | |
| Online | 136 ms | 3 | |
| Online | 137 ms | 3 | |
| Online | 137 ms | 4 | |
| Online | 137 ms | 4 | |
| Online | 136 ms | 5 | |
| Online | 136 ms | 4 | |
| Online | 156 ms | 2 | |
| Online | 155 ms | 3 | |
| Online | 137 ms | 2 | |
| Online | 136 ms | 3 | |
| Online | 136 ms | 2 | |
| Online | 149 ms | 5 | |
| Online | 136 ms | 5 | |
| Online | 137 ms | 3 | |
| Online | 150 ms | 2 | |
| Online | 137 ms | 1 | |
| Online | 150 ms | 0 | |
| Online | 136 ms | 1 | |
| Online | 154 ms | 2 |

South America
MAX 4 | NO BPS | WIPE 01
3/500
Last checked 2 m ago
Wiped 3 d ago
Procedural Map

South America
- PvP/PvE - 10x - Factions
0/200
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


South America
10X (SOLO) WIPE 02/10 NEW SERVER
10/75
Last checked 2 m ago
Wiped 3 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.