Rust116 Live World - x1+newRPG+Bonus | GlobalWIPE-11.09 in 17:0 banner

Rust116 Live World - x1+newRPG+Bonus | GlobalWIPE-11.09 in 17:0

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115 ms · Chicago

Last checked 4 m ago

0 / 222 players

Procedural Map

1x Modded 57 days live Avg ping 111.8 ms Avg jitter 3.7 ms

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Connect: 88.99.1.43:11611

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 07.08.2026

Next wipe: High confidence

Last wipe: (30 d ago)

Wipe history

Wiped Days since previous
28.2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 0 Sep 3 Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe01Sep 3Oct 3

25 full · 0 partial · 6 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Server info

You must download our client in LWor.ru or shop.LWor.ru to play with us!
Скачайте наш клиент на LWor.ru или shop.LWor.ru что бы играть у нас!

x1+RPG - TP - PM - Air - Home - EventRun - BigStacks - Kits - Friends - Clans - Help - AntiCheat - MapInGame - ResourcesLevels - ItemSkin - Remove - FriendlyFire - AutoDoors - UniqueSystemRaids

Donat shop - LWor.ru or shop.LWor.ru
Group - vk.com/LiveW

Ping history from Chicago

115ms108.4msSep 3Oct 3

Jitter history

5.2ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 115 ms 0
Online 115 ms 0
Online 109 ms 0
Online 115 ms 0
Online 121 ms 0
Online 115 ms 0
Online 108 ms 0
Online 109 ms 0
Online 115 ms 0
Online 108 ms 0
Online 108 ms 0
Online 109 ms 0
Online 109 ms 0
Online 115 ms 0
Online 115 ms 0
Online 109 ms 0
Online 109 ms 0
Online 108 ms 0
Online 107 ms 0
Online 115 ms 0
Online 109 ms 0
Online 115 ms 0
Online 115 ms 0
Online 109 ms 0
Online 115 ms 0
Online 122 ms 0
Online 109 ms 0
Online 115 ms 0
Online 109 ms 0
Online 115 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 108 ms 0
Online 115 ms 0
Online 109 ms 0
Online 109 ms 0
Online 115 ms 0
Online 115 ms 0
Online 115 ms 0
Online 108 ms 0
Online 109 ms 0
Online 115 ms 0
Online 109 ms 0
Online 115 ms 0
Online 109 ms 0
Online 109 ms 0
Online 108 ms 0
Online 109 ms 0
Online 108 ms 0

Other 1x servers in Germany (low ping)

Pure Vanila

0/75

Last checked 4 m ago

Wiped 1 d ago

1x Gather4 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter3.5 ms

x1|Vanilla Stacks|

2/125

Last checked 8 s ago

Wiped 1 d ago

1x Gather6 avg wipe peakVanilla

Procedural Map

96 ms· Chicago

1x Monthly Anti Offline Raid Solo/Duo/Trio/Quad

0/150

Last checked 6 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

1x GatherMax 42 avg wipe peakVanilla

Procedural Map

96 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.