Wompa Land Hardcore PVE |Zombies|AI|1x banner

Wompa Land Hardcore PVE |Zombies|AI|1x

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28 ms · Chicago

Jitter 0 ms

Last checked 59 s ago

1 / 100 players

Procedural Map

1x 45 days live Avg ping 29.4 ms Avg jitter 2.3 ms

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Connect: 99.19.21.253:28015

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First seen 19.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 8 Sep 18 · 06:55 UTC Median daily peak 4 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe02468Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

The hardest survival server in Rust. Every system has been reworked to punish you. This server was built for players who think Rust is too easy.

Features:
- Wellness system that controls your max health
- No tech tree, earn blueprints through dogtag economy
- Zombie hordes and elite AI across all monuments
- Tiered raidable bases
- Custom loot tables with real scarcity
- Hardcore mode enabled
- All rivers and lakes are contaminated
- Custom vendor shops at Bandit and Outpost
- NPC kill streaks trigger revenge raids on your base
- Armored train events

Ping history from Chicago

32.6ms28.8msSep 3Oct 3

Jitter history

10.3ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 28 ms 2
Online 28 ms 2
Online 30 ms 1
Online 29 ms 3
Online 28 ms 2
Online 29 ms 2
Online 29 ms 4
Online 29 ms 1
Online 29 ms 2
Online 29 ms 2
Online 30 ms 3
Online 29 ms 3
Online 29 ms 1
Online 28 ms 1
Online 28 ms 1
Online 29 ms 0
Online 29 ms 2
Online 30 ms 0
Online 30 ms 0
Online 30 ms 0
Online 28 ms 0
Online 29 ms 0
Online 28 ms 1
Online 29 ms 1
Online 29 ms 0
Online 30 ms 0
Online 29 ms 0
Online 30 ms 0
Online 29 ms 0
Online 29 ms 0
Online 30 ms 0
Online 28 ms 0
Online 28 ms 0
Online 29 ms 0
Online 29 ms 0
Online 30 ms 0
Online 30 ms 1
Online 28 ms 1
Online 29 ms 1
Online 30 ms 0
Online 29 ms 0
Online 29 ms 1
Online 30 ms 2
Online 30 ms 1
Online 29 ms 1
Online 30 ms 1
Online 30 ms 1
Online 29 ms 1
Online 28 ms 1
Online 28 ms 2

Other 1x servers in United States (low ping)

- 1X|PVP|PVE|FOG OF WAR MAP|

0/100

Last checked 1 m ago

Wiped 1 d ago

1x Gather0 avg wipe peakVanilla

Procedural Map

6 ms· Chicago

Jitter0.7 ms

Zytch's 1x Vanilla

North America

0/40

Last checked 5 m ago

Wiped 1 d ago

1x Gather3 avg wipe peakVanilla

Procedural Map

17 ms· Chicago

Jitter0.6 ms

| Monthly | 1x | Trio | No BP Wipe | QoL+

0/125

Last checked 6 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

1x GatherMax 3No BP wipe2 avg wipe peakVanilla

Procedural Map

18 ms· Chicago

Jitter1 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.