
SilverStar PvE (EU) | No Decay | Events | Noob Friendly
Server admin? Sign in with Steam to claim this server.
122 ms · Chicago
Last checked 2 m ago
4 / 50 players
Procedural Map
57 days live Avg ping 112.1 ms Avg jitter 4.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 136.243.36.106:28105
First seen 07.08.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 4 Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 3
Server info
Welcome to our server!
Here is a rundown what we have:
- No Decay(Play freely without the worry of structures decaying)
- Custom Events (Plugins and Admin made)
- Enhanced Carry Capacities
- Custom Events with in-game and IRL prizes
THE RULES ARE SIMPLE:
- No PVP is allowed (only for special PVP events)
- No Raiding or Stealing of player properties or inventories
- No Racism (Respect all ethnicities, nationalities, genders etc., just be a normal person)
- If you think it's against the rules it could well be so always open a ticket in discord and ask an admin about something you're unsure of
- Discord rules apply to events past and present.
We are small community, but open for everyone who wants a Slightly Modded experience for QoL perks and activities that benefit both new and returning players, there might be some bugs here and there but we try to get them resolved asap and we are by no means developers and are still learning things everyday and we hope you enjoy your time with us.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 122 ms | 1 | |
| Online | 115 ms | 3 | |
| Online | 109 ms | 4 | |
| Online | 108 ms | 4 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 3 | |
| Online | 115 ms | 3 | |
| Online | 121 ms | 4 | |
| Online | 108 ms | 2 | |
| Online | 121 ms | 3 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 2 | |
| Online | 109 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Offline | — | — | |
| Online | 109 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 3 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.