Rust Banana 2x
Asia
EU-max-12 10/2
7/200
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
177 ms · Chicago
Jitter 2.5 ms
Last checked 1 m ago
4 / 200 players
Procedural Map
2x 45 days live Avg ping 181.2 ms Avg jitter 3.8 ms Wipe cycle 7 ±0.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 125.228.29.155:28015
First seen 19.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.4 | |
| 7 | |
| 7 | |
| 7.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 42 Sep 27 · 15:37 UTC Median daily peak 20.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Map size: 3500
Maximum team size: 12
Mode: Community PVP
Server info :
ExcavatorBeltSpeedMax: 0.1
ExcavatorResourceTickRate: 3.0
ExcavatorTimeForFullResources: 120.0
Flesh: 2.0
Sulfur Ore: 1.0
Ore: 2.0
Tree: 2.0
Mushroom: 2.0
Potato: 2.0
Pumpkin: 2.0
Stones: 2.0
Wood: 2.0
Rule:
Personal attacks and insults are prohibited
Cheating will be banned
Mod:
Skinbox Free Skins (Official ban)
Minerals burn quickly
Night Speed Up
Decomposition machine acceleration
Item Stacking
Automatically collect iron bucket supplies
wipe: Every Friday at 6pm UTC+8
Next map wipe time 2025/09/25 Friday 6pmUTC+8
Next bp wipe time 2026/10/09 Friday 6pmUTC+8
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 177 ms | 3 | |
| Online | 182 ms | 7 | |
| Online | 180 ms | 8 | |
| Online | 182 ms | 5 | |
| Online | 180 ms | 3 | |
| Online | 179 ms | 2 | |
| Online | 177 ms | 1 | |
| Online | 178 ms | 1 | |
| Online | 182 ms | 6 | |
| Online | 177 ms | 5 | |
| Online | 179 ms | 6 | |
| Online | 181 ms | 3 | |
| Online | 187 ms | 6 | |
| Online | 177 ms | 6 | |
| Online | 180 ms | 6 | |
| Online | 181 ms | 6 | |
| Online | 186 ms | 6 | |
| Online | 177 ms | 6 | |
| Online | 177 ms | 6 | |
| Online | 187 ms | 6 | |
| Online | 187 ms | 6 | |
| Online | 186 ms | 7 | |
| Online | 186 ms | 7 | |
| Online | 181 ms | 7 | |
| Online | 177 ms | 6 | |
| Online | 179 ms | 6 | |
| Online | 182 ms | 6 | |
| Online | 180 ms | 6 | |
| Online | 187 ms | 6 | |
| Online | 181 ms | 8 | |
| Online | 203 ms | 10 | |
| Online | 182 ms | 7 | |
| Online | 181 ms | 9 | |
| Online | 187 ms | 6 | |
| Online | 181 ms | 9 | |
| Online | 180 ms | 7 | |
| Online | 180 ms | 7 | |
| Online | 180 ms | 6 | |
| Online | 182 ms | 8 | |
| Online | 179 ms | 17 | |
| Online | 186 ms | 15 | |
| Online | 177 ms | 20 | |
| Online | 180 ms | 11 | |
| Online | 179 ms | 11 | |
| Online | 186 ms | 13 | |
| Online | 177 ms | 15 | |
| Online | 179 ms | 9 | |
| Online | 179 ms | 10 | |
| Online | 186 ms | 12 | |
| Online | 187 ms | 23 |
Asia
EU-max-12 10/2
7/200
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Asia
| TP | Bank | Skin
0/100
Last checked 4 m ago
Wiped 22 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.