[纪元PVE] 修仙|转职|标点|转生|收集|挂机
Server admin? Sign in with Steam to claim this server.
203 ms · Chicago
Jitter 2.1 ms
Last checked 21 s ago
5 / 100 players
Procedural Map
45 days live Avg ping 198.1 ms Avg jitter 12.2 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 180.188.24.28:23015
First seen 19.08.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 21 Aug 20 Median daily peak 14 (median of daily peaks, not average population)
Observed daily peak
46 full · 0 partial · 0 offline · 45 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 3
Server info
欢迎来到【纪元PVE】休闲服务器!
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 203 ms | 2 | |
| Online | 206 ms | 5 | |
| Offline | 202 ms | — | |
| Online | 214 ms | 7 | |
| Online | 189 ms | 6 | |
| Offline | — | — | |
| Online | 189 ms | 4 | |
| Online | 183 ms | 9 | |
| Offline | — | — | |
| Online | 201 ms | 9 | |
| Offline | 193 ms | — | |
| Online | 201 ms | 7 | |
| Offline | — | — | |
| Offline | — | — | |
| Online | 202 ms | 8 | |
| Online | 192 ms | 7 | |
| Online | 201 ms | 5 | |
| Online | 203 ms | 2 | |
| Online | 194 ms | 1 | |
| Online | 183 ms | 5 | |
| Online | 201 ms | 6 | |
| Online | 200 ms | 4 | |
| Online | 205 ms | 4 | |
| Online | 214 ms | 7 | |
| Online | 210 ms | 8 | |
| Online | 215 ms | 7 | |
| Online | 185 ms | 5 | |
| Online | 183 ms | 7 | |
| Online | 192 ms | 0 | |
| Online | 222 ms | 7 | |
| Online | 191 ms | 6 | |
| Online | 206 ms | 4 | |
| Online | 188 ms | 5 | |
| Online | 195 ms | 5 | |
| Online | — | 8 | |
| Online | 199 ms | 7 | |
| Online | 190 ms | 6 | |
| Online | 200 ms | 6 | |
| Online | 193 ms | 3 | |
| Online | 189 ms | 7 | |
| Online | 194 ms | 6 | |
| Offline | 207 ms | — | |
| Offline | 235 ms | — | |
| Online | 197 ms | 7 | |
| Online | 199 ms | 6 | |
| Online | 222 ms | 5 | |
| Offline | 222 ms | — | |
| Offline | — | — | |
| Online | 192 ms | 2 | |
| Online | 186 ms | 7 |
Other servers in China (low ping)

0/200
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.
