6/200
Last checked 50 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 31 m ago
8 / 200 players
Procedural Map
46 days live Avg ping 203.7 ms Avg jitter 12.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 110.42.36.220:28015
First seen 19.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 23 Aug 26 Median daily peak 15 (median of daily peaks, not average population)
Observed daily peak
27 full · 0 partial · 20 offline · 44 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
1.欢迎大家来到双赢PVE游玩 原倍/养老/突袭/死亡不掉
2.我们的QQ群:1105941396
3.本服搭载 Ryzen 9950X 物理主机 独立网络 杜绝卡顿
4.纯友好 PVE 氛围 玩家无法互相攻击 死亡不掉落任何物资 放心发育
5.突袭基地、港口事件、机场事件等等各种事件,适合长期游玩
6.成熟商店体系、独特技能树、控制台可绑定大背包
7.诚邀各位玩家入驻,恪守服规,祝您游玩愉快
8.服务器每日早上 8 点自动重启,保证服务器流畅稳定运行
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 191 ms | 4 | |
| Online | 191 ms | 2 | |
| Online | 214 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 186 ms | 2 | |
| Offline | 207 ms | — | |
| Online | 209 ms | 13 | |
| Online | 198 ms | 13 | |
| Online | 197 ms | 8 | |
| Online | 202 ms | 7 | |
| Online | 194 ms | 8 | |
| Online | 232 ms | 10 | |
| Online | 200 ms | 6 | |
| Online | 222 ms | 1 | |
| Online | 199 ms | 4 | |
| Online | 189 ms | 4 | |
| Online | 197 ms | 7 | |
| Online | 204 ms | 12 | |
| Online | 198 ms | 13 | |
| Online | 202 ms | 13 | |
| Online | 243 ms | 7 | |
| Online | 212 ms | 8 | |
| Online | 204 ms | 7 | |
| Online | 197 ms | 6 | |
| Online | 202 ms | 3 | |
| Online | 188 ms | 0 | |
| Online | 194 ms | 3 | |
| Online | 189 ms | 4 | |
| Online | 224 ms | 6 | |
| Online | — | 8 | |
| Online | — | 12 | |
| Online | 199 ms | 14 | |
| Online | 209 ms | 4 | |
| Online | 211 ms | 5 | |
| Offline | — | — | |
| Online | 185 ms | 8 | |
| Online | 192 ms | 5 | |
| Online | 226 ms | 1 | |
| Online | 203 ms | 5 | |
| Online | 198 ms | 4 | |
| Online | 200 ms | 3 | |
| Online | 196 ms | 9 | |
| Online | 205 ms | 15 | |
| Online | 210 ms | 10 | |
| Online | 211 ms | 5 | |
| Online | — | 5 | |
| Online | 211 ms | 8 | |
| Offline | 210 ms | — | |
| Online | — | 5 | |
| Online | 203 ms | 1 |
6/200
Last checked 50 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.