2/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 11 m ago
1 / 99 players
Procedural Map
45 days live Avg ping 194.6 ms Avg jitter 12.5 ms Wipe cycle 14 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 183.131.51.115:20015
First seen 19.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 13.8 | |
| 14.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Oct 3 · 12:26 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
▼服务器功能▼
玩家之间无伤害丨背包防盗丨防止掠夺丨基础材料五倍叠加
Kit丨Home丨皮肤系统丨画板贴图丨音乐系统
建筑皮肤丨拆除工具丨载具锁定丨贴图系统
▼服务器活动▼
♦ 突袭基地丨空间站事件丨机场事件丨巡逻车队事件丨装甲列车事件丨港口事件丨武直副本+server.headerimage
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 184 ms | 1 | |
| Online | 192 ms | 3 | |
| Online | 181 ms | 5 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | 192 ms | 3 | |
| Online | 187 ms | 3 | |
| Online | 185 ms | 1 | |
| Online | 205 ms | 0 | |
| Online | 222 ms | 0 | |
| Online | 197 ms | 2 | |
| Online | 199 ms | 4 | |
| Online | 198 ms | 4 | |
| Offline | 179 ms | — | |
| Online | 206 ms | 4 | |
| Online | 201 ms | 2 | |
| Online | 189 ms | 2 | |
| Online | 188 ms | 3 | |
| Online | — | 0 | |
| Online | 187 ms | 0 | |
| Online | 187 ms | 0 | |
| Online | 190 ms | 0 | |
| Online | 195 ms | 1 | |
| Offline | — | — | |
| Online | 194 ms | 2 | |
| Online | — | 1 | |
| Online | 208 ms | 3 | |
| Online | 188 ms | 1 | |
| Online | 194 ms | 1 | |
| Online | 189 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 194 ms | 1 | |
| Online | 181 ms | 2 | |
| Online | 198 ms | 2 | |
| Offline | 203 ms | — | |
| Online | 192 ms | 0 | |
| Offline | 189 ms | — | |
| Online | 195 ms | 1 | |
| Online | 190 ms | 1 | |
| Online | 177 ms | 0 | |
| Online | 182 ms | 0 | |
| Online | 185 ms | 1 | |
| Offline | 228 ms | — | |
| Online | 206 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 195 ms | 1 | |
| Online | 194 ms | 1 | |
| Online | 189 ms | 0 | |
| Online | 186 ms | 0 | |
| Online | 186 ms | 0 |
2/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.