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2XRust.com | 2x solo • Fidays • No BP Wipes • Low Upkeep

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26 ms · Chicago

Last checked 5 m ago

1 / 99 players

2xRust Custom Procedural

2x Max 1 No BP wipe 45 days live Avg ping 33.5 ms Avg jitter 8.1 ms Wipe cycle 7 ±0.8 days

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Connect: 34.31.27.218:28015

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First seen 19.08.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
5.9
7
7
8.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 12 · 03:20 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeForce wipe01234Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

Welcome to 2xRust.com | Solo Only
- Wipes weekly

Tired of the endless grind?
If you love Rust but don’t have 40 hours a week to grind, this is your spot.
Build, raid, survive – without burning out.
No Pay-to-win. Jump-start your wipe with /kit for quality of life improvement kits.

• 2x Gather Rates, scrap, & comps – progress twice as fast, no all-nighters required
• No Blueprint Wipes – keep your unlocks and play at your own pace
• Low Upkeep – spend more time raiding, less time farming
• Laid-Back Community – new players welcome, weekend warriors have found their home

* Solo only, NO teaming
* No game bans, VAC bans, or VPN's allowed.
* Active server admin support, use /report

Ping history from Chicago

44.2ms17msSep 3Oct 3

Jitter history

15.3ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 26 ms 1
Online 26 ms 0
Online 27 ms 0
Online 27 ms 0
Online 27 ms 0
Online 27 ms 1
Online 26 ms 1
Online 27 ms 0
Online 27 ms 0
Online 27 ms 0
Online 27 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 27 ms 0
Online 27 ms 1
Online 26 ms 1
Online 27 ms 0
Online 26 ms 0
Online 27 ms 1
Online 26 ms 0
Online 27 ms 0
Online 27 ms 0
Online 27 ms 0
Online 26 ms 0
Online 26 ms 0
Online 27 ms 0
Online 27 ms 0
Online 27 ms 1
Online 26 ms 0
Online 28 ms 0
Online 26 ms 0
Online 26 ms 0
Online 27 ms 0
Online 26 ms 0
Online 27 ms 0
Online 26 ms 0
Online 26 ms 0
Online 27 ms 0
Online 27 ms 0
Online 26 ms 0
Online 27 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 27 ms 0
Online 26 ms 0
Online 26 ms 0

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

4/150

Last checked 1 m ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Slug.gg 2x |

North America

NPC Raids | Leaderboard | No Offline | Biweekly

0/100

Last checked 4 m ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

2x Gather1 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

0/50

Last checked 3 m ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.