
10/1|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
North America
7/150
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
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21 ms · Chicago
Last checked 1 m ago
0 / 60 players
Procedural Map
3x 45 days live Avg ping 24.1 ms Avg jitter 5.7 ms Wipe cycle 14 ±7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 73.164.1.196:28215
First seen 19.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 21 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 20 · 11:05 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
46 full · 0 partial · 0 offline · 45 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Ironhaven Outpost - 3x Rust for busy adults who play with mates. Teams up to 3, enforced. Fair raid window 5 PM-12 AM ET, so nobody loses a base at 3 AM. 3x gather, 5x stacks, instant craft. Raidable bases tuned harder for trios, RP skill-perks, battlepass, nightly bounties, /shop, free /kit. Monthly wipes, 2nd Thursday. Part of the Ironhaven Network. ironhaven.gg
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 21 ms | 1 | |
| Online | 53 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 21 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 29 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 23 ms | 1 | |
| Online | 70 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 21 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 22 ms | 1 | |
| Online | 21 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 21 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 29 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 21 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 21 ms | 0 | |
| Online | 31 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 21 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 22 ms | 0 |

North America
7/150
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

North America
Events|TP|BGrade|QSmelt
0/50
Last checked 7 m ago
Wiped 2 d ago
Procedural Map

North America
Team Limit
3/250
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.