
LoneForge EU | Solo Only | Vanilla Rates | Monthly
Server admin? Sign in with Steam to claim this server.
95 ms · Chicago
Jitter 0.7 ms
Last checked 48 s ago
1 / 75 players
Procedural Map
Max 1 46 days live Avg ping 96.8 ms Avg jitter 1.3 ms Wipe cycle 9.3 ±7.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 92.222.138.222:23019
First seen 19.08.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 7.1 | |
| 19.3 | |
| 1.5 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 5 Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 24
- Sep 5
- Sep 3
Server info
EU Solo Only
Maximum Team Size: 1
Vanilla Rates
Monthly Wipe
Active Admin
No Alliances
Fair Play
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 96 ms | 3 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 98 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.