
1/125
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 4 h ago
0 / 40 players
Custom Map
45 days live Avg ping 139.3 ms Avg jitter 7.7 ms Wipe halving: 1 days Wipe cycle 3.8 ±1.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 157.85.88.160:28015
First seen 19.08.2026
Last wipe: (22 d ago)
| Wiped | Days since previous |
|---|---|
| 4.9 | |
| 2.7 | |
| — |
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 142 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 129 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 133 ms | 6 | |
| Online | 132 ms | 2 | |
| Online | 152 ms | 1 | |
| Online | 145 ms | 1 | |
| Online | 140 ms | 1 | |
| Online | 133 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 149 ms | 1 | |
| Online | 129 ms | 5 | |
| Online | 129 ms | 7 | |
| Online | 142 ms | 6 | |
| Online | 155 ms | 6 | |
| Online | 136 ms | 3 | |
| Online | 140 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 132 ms | 2 | |
| Online | 136 ms | 2 | |
| Online | 145 ms | 2 | |
| Online | 133 ms | 2 | |
| Online | 132 ms | 10 | |
| Online | 145 ms | 8 | |
| Online | 139 ms | 5 | |
| Online | 140 ms | 8 | |
| Online | 143 ms | 5 | |
| Online | 136 ms | 2 | |
| Online | 133 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 140 ms | 1 | |
| Online | 152 ms | 1 | |
| Online | 136 ms | 0 | |
| Online | 129 ms | 7 | |
| Online | 143 ms | 7 | |
| Online | 153 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 136 ms | 0 |

1/125
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Rust 2x
0/100
Last checked 27 s ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.