Japan Tokyo - Vanilla PvE|JP|Beginner banner

Japan Tokyo - Vanilla PvE|JP|Beginner

Server admin? Sign in with Steam to claim this server.

164 ms · Chicago

Jitter 4.4 ms

Last checked 2 m ago

56 / 100 players

Custom Map

47 days live Avg ping 153.7 ms Avg jitter 7 ms Wipe cycle 14.5 ±13.5 days

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 162.222.17.4:30000

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 162.222.17.4:30000

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 19.08.2026

Next wipe: High confidence

Last wipe: (32 d ago)

Wipe history

Wiped Days since previous
28
1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 211 Oct 2 · 13:55 UTC Median daily peak 123 (median of daily peaks, not average population)

Observed daily peak

Force wipe050100150200250Sep 5Oct 5

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Server info

初心者向けVanilla PVEサーバーです
次回ワイプ予定: 11/6 18:00(サーバー停止は当日午前3時)
キューをスキップするためのVIPがあります(要Discord確認)
Bandit CampはOutpostに統合
Outpostで車両購入が可能
季節限定イベントを定期的に実施

【基本設定】
毎日 6:00/18:00 に定期再起動
ワイプから3日間は上限200人
/otp でOutpostへテレポート可能

【TC関連ルール】
5日以上ログインがない拠点は自動削除対象
(TC登録している誰かがログインすれば維持可能)

【窃盗対策】
ほとんどの物にコードロック装着可

【禁止行為】
他プレイヤーの体験を害する行為は禁止
4人以下のチーム分割禁止(ロック制限回避防止)
5人以上は4人単位で分割可(例: 10人→4+4+2)
違反は運営が個別に判断・措置します

【補填・免責】
アイテム/車両の補填は基本なし(MODバグのみ検討)
ヘリ/カーゴ等はサーバー再起動で消滅します
データ消失の責任は負いかねます
詳細はDiscordをご確認ください

--- ENGLISH ---
Vanilla PVE server for beginners
Next wipe scheduled: November 6th at 6:00 PM
There's a VIP option that lets you skip the queue (Check Discord)
Bandit Camp merged into Outpost
You can purchase vehicles at the Outpost
Regular seasonal events

[Basic Settings]
Scheduled restarts at 6:00 AM/PM daily
Player cap: 200 for 3 days after wipe
/otp to teleport to Outpost

[TC Rules]
Bases of players inactive 5+ days are auto-deleted
(If any teammate with TC auth logs in, the base remains)

[Theft Prevention]
Most items can be equipped with a code lock

[Prohibited Actions]
Actions that harm other players' experience are prohibited
No splitting teams of 4 or fewer (anti-lock-bypass)
5+ players: split in groups of 4 (e.g. 10 → 4+4+2)
Violations are reviewed and handled individually by admins

[Compensation & Disclaimer]
No compensation for items/vehicles (only MOD bugs considered)
Heli/Cargo etc. despawn on server restart
We are not liable for data loss
Please check our Discord for more details

Ping history from Chicago

164ms148.1msSep 5Oct 5

Jitter history

17.3ms0msSep 5Oct 5

Recent history from Chicago

Checked Status Ping Players
Online 164 ms 56
Online 156 ms 34
Online 157 ms 25
Online 165 ms 48
Online 157 ms 101
Online 160 ms 164
Online 157 ms 151
Online 154 ms 139
Online 147 ms 135
Online 158 ms 69
Online 158 ms 149
Online 146 ms 152
Online 154 ms 122
Online 153 ms 134
Online 156 ms 123
Online 151 ms 108
Online 153 ms 69
Online 165 ms 47
Online 142 ms 90
Online 149 ms 129
Online 142 ms 170
Online 151 ms 201
Online 147 ms 180
Online 151 ms 121
Online 150 ms 14
Online — 5
Online 151 ms 1
Online 151 ms 0
Online 151 ms 4
Online 154 ms 2
Online 142 ms 34
Online 157 ms 60
Online 161 ms 83
Online 158 ms 40
Online 153 ms 28
Online 158 ms 25
Online 153 ms 11
Online 164 ms 12
Online 157 ms 15
Online 146 ms 11
Online 152 ms 21
Online 148 ms 41
Online 142 ms 60
Online 160 ms 54
Online 157 ms 23
Online 148 ms 24
Online 147 ms 17
Online 149 ms 12
Online 161 ms 12
Online 147 ms 9

Other servers in Japan (low ping)

0/100

Last checked 2 m ago

Wiped 3 d ago

2x Gather1 avg wipe peakVanilla

Procedural Map

120 ms· Chicago

Jitter0.7 ms

0/50

Last checked 4 m ago

Wiped 2 d ago

Vanilla

Procedural Map

125 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.