
0/125
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
145 ms · Chicago
Jitter 5.1 ms
Last checked 4 m ago
11 / 50 players
Procedural Map
45 days live Avg ping 155.9 ms Avg jitter 7.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 160.251.201.29:28015
First seen 19.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 22 Sep 10 · 13:58 UTC Median daily peak 13 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
当サーバーはPVE鯖です。
モニュメントや戦車等は譲り合いでお願い致します。
BPはレイドやドロップで獲得するBP Dropサーバーです。
毎月第1金曜日フルワイプ / 再起動:毎日6時・18時
Discord:https://discord.gg/ZGR5VMwESz
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 145 ms | 11 | |
| Online | 152 ms | 10 | |
| Online | 142 ms | 8 | |
| Online | 154 ms | 12 | |
| Online | 163 ms | 11 | |
| Online | 149 ms | 9 | |
| Online | 149 ms | 7 | |
| Online | 163 ms | 3 | |
| Online | 155 ms | 4 | |
| Online | 163 ms | 7 | |
| Online | 148 ms | 13 | |
| Online | 149 ms | 13 | |
| Online | 148 ms | 7 | |
| Online | 152 ms | 4 | |
| Online | 142 ms | 2 | |
| Online | 159 ms | 4 | |
| Online | 162 ms | 3 | |
| Online | 146 ms | 2 | |
| Online | 161 ms | 1 | |
| Offline | — | — | |
| Online | 161 ms | 0 | |
| Online | 146 ms | 1 | |
| Online | 153 ms | 2 | |
| Online | 147 ms | 0 | |
| Online | 149 ms | 1 | |
| Online | 153 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 143 ms | 1 | |
| Online | 154 ms | 2 | |
| Online | 148 ms | 1 | |
| Online | 144 ms | 0 | |
| Online | 144 ms | 3 | |
| Online | 149 ms | 2 | |
| Online | 159 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 147 ms | 1 | |
| Online | 149 ms | 1 | |
| Online | 150 ms | 3 | |
| Online | 159 ms | 5 | |
| Online | 164 ms | 1 | |
| Online | 155 ms | 1 | |
| Online | 164 ms | 4 | |
| Online | 164 ms | 2 | |
| Online | 153 ms | 2 | |
| Online | 158 ms | 1 | |
| Online | 159 ms | 2 | |
| Online | 149 ms | 0 |

0/125
Last checked 4 m ago
Wiped 1 d ago
Procedural Map


A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.