
1/125
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
179 ms · Chicago
Last checked 4 m ago
2 / 40 players
Custom Map
46 days live Avg ping 163.8 ms Avg jitter 16 ms Wipe cycle 14 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 222.224.192.138:28018
First seen 18.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14.2 | |
| 13.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 27 Aug 22 Median daily peak 13 (median of daily peaks, not average population)
Observed daily peak
47 full · 0 partial · 0 offline · 44 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 179 ms | 11 | |
| Online | 144 ms | 9 | |
| Online | 179 ms | 6 | |
| Online | 179 ms | 7 | |
| Online | 150 ms | 4 | |
| Online | 174 ms | 2 | |
| Online | 145 ms | 1 | |
| Online | 151 ms | 3 | |
| Online | 150 ms | 2 | |
| Online | 179 ms | 4 | |
| Online | 152 ms | 2 | |
| Online | 175 ms | 1 | |
| Online | 188 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 150 ms | 1 | |
| Online | 175 ms | 1 | |
| Online | 179 ms | 4 | |
| Online | 179 ms | 6 | |
| Online | 150 ms | 4 | |
| Online | 151 ms | 2 | |
| Online | 181 ms | 2 | |
| Online | 151 ms | 1 | |
| Online | 153 ms | 0 | |
| Online | 145 ms | 2 | |
| Online | 179 ms | 0 | |
| Online | 184 ms | 2 | |
| Online | 145 ms | 1 | |
| Online | 174 ms | 3 | |
| Online | 150 ms | 6 | |
| Online | 174 ms | 1 | |
| Online | 173 ms | 1 | |
| Online | 179 ms | 1 | |
| Online | 189 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 1 | |
| Online | 183 ms | 0 | |
| Online | 184 ms | 0 | |
| Online | 151 ms | 4 | |
| Online | 144 ms | 5 | |
| Online | 145 ms | 4 | |
| Online | 151 ms | 1 | |
| Online | 175 ms | 2 | |
| Online | 178 ms | 1 | |
| Online | 184 ms | 1 | |
| Online | 179 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 180 ms | 1 | |
| Online | 144 ms | 3 | |
| Online | 144 ms | 6 | |
| Online | 174 ms | 4 |

1/125
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Rust 2x
0/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.