
[KR]히토미 서버/자원밀도2배/뉴비/맵 초기화
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Offline
Last checked 2 h ago
0 / 500 players
Custom Map
45 days live Avg ping 172 ms Avg jitter 0 ms
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Connect: 211.214.102.147:28015
First seen 18.08.2026
Last wipe: (30 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 24 Aug 22 Median daily peak 4.5 (median of daily peaks, not average population)
Observed daily peak
18 full · 0 partial · 29 offline · 44 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Server info
개인 일정으로 바빠 대리 관리인 모집중
핵은 F7번으로 빠른 신고 부탁합니다.
3일~4일 초기화 일정은 서버 인원에 따라 변동됨,2주일 마다 전체 초기화
팀제한 8명 뉴비 팀 한에서, 10명 허용
클랜 테이블에서 등록된 클랜 이외 연합 금지
Other servers in South Korea (low ping)

[NEW] 클라이서버 5x
Asia
| 자체 스킬트리 | 초보환영
2/30
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.