
루나 서버 프리 시즌 [PVE|RPG|이벤트]
Server admin? Sign in with Steam to claim this server.
157 ms · Chicago
Last checked 18 s ago
17 / 100 players
Custom Map
46 days live Avg ping 163.6 ms Avg jitter 7.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 219.248.160.167:28015
First seen 18.08.2026
Last wipe: (22 h ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 29.3 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 17 Oct 4 · 05:36 UTC Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
47 full · 0 partial · 1 offline · 43 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 3
- Sep 4
Server info
루나[PVE] 프리 시즌
✓10월02일 초기화됨✓
▶ 전투 · 생활 레벨과 환생 성장 시스템
▶ 96종 유물 수집 · 세트 효과 · 액티브 스킬
▶ 레벨별 권장 PVE 이벤트 20종 이상
▶ 난이도별 구매 이벤트 (호송대 · 카라반 · 무장열차 · 헬리 수성)
▶ 카오스 게이트 1~6층 던전 · 필드 보스
▶ 500종 이상의 베이스 레이드
▶ 50종 이상의 커스텀 무기 및 아이템
▶ 배틀패스 · 복권 · 일일 보상 · 뉴비 지원 키트
▶ 스킨, 벽지 등 커스터마이징 시스템
▶ 탁월한 사용자 경험과 유저 편의성 제공
▶ 서버 규칙 및 정보는 디스코드 참고해주세요!
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 157 ms | 7 | |
| Online | 169 ms | 4 | |
| Online | 156 ms | 14 | |
| Online | 168 ms | 2 | |
| Online | 168 ms | 4 | |
| Online | 170 ms | 7 | |
| Online | 156 ms | 5 | |
| Online | 156 ms | 4 | |
| Online | 170 ms | 3 | |
| Online | 169 ms | 2 | |
| Online | 168 ms | 5 | |
| Online | 156 ms | 3 | |
| Online | 168 ms | 0 | |
| Online | 170 ms | 2 | |
| Online | 170 ms | 10 | |
| Online | 156 ms | 7 | |
| Online | 168 ms | 5 | |
| Online | 156 ms | 1 | |
| Online | 168 ms | 2 | |
| Online | 168 ms | 4 | |
| Online | 169 ms | 3 | |
| Online | 156 ms | 2 | |
| Online | 170 ms | 0 | |
| Online | 165 ms | 2 | |
| Online | 168 ms | 6 | |
| Online | 168 ms | 4 | |
| Online | 156 ms | 1 | |
| Online | 165 ms | 4 | |
| Online | 168 ms | 3 | |
| Online | 165 ms | 3 | |
| Online | 170 ms | 1 | |
| Online | 169 ms | 1 | |
| Online | 165 ms | 0 | |
| Online | 168 ms | 3 | |
| Online | 168 ms | 4 | |
| Online | 170 ms | 1 | |
| Online | 168 ms | 5 | |
| Online | 171 ms | 2 | |
| Online | 169 ms | 2 | |
| Online | 170 ms | 3 | |
| Online | 157 ms | 2 | |
| Online | 157 ms | 2 | |
| Online | 170 ms | 3 | |
| Online | 170 ms | 3 | |
| Online | 156 ms | 2 | |
| Online | 168 ms | 14 | |
| Online | 170 ms | 9 | |
| Online | 156 ms | 5 | |
| Online | 165 ms | 3 | |
| Online | 168 ms | 5 |
Other servers in South Korea (low ping)


Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.