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Japan Tokyo - Chill PvE|JP

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156 ms · Chicago

Jitter 0.7 ms

Last checked 1 m ago

89 / 150 players

Custom Map

45 days live Avg ping 153.8 ms Avg jitter 9.4 ms

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Connect: 162.222.17.4:30010

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  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 162.222.17.4:30010

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First seen 18.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 137 Sep 4 Median daily peak 79 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe050100150Aug 18Oct 3

47 full · 0 partial · 0 offline · 44 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150

Server info

次回ワイプ予定: 11/6 18:00(サーバー停止は当日午前3時)

【基本設定】
Outpostで車両購入が可能
季節限定イベントを定期的に実施
毎日 6:00/18:00 に定期再起動
/otp でOutpostへテレポート可能

【TC関連ルール】
5日以上ログインがない拠点は自動削除対象
(TC登録している誰かがログインすれば維持可能)

【窃盗対策】
ほとんどの物にコードロック装着可

【禁止行為】
他プレイヤーの体験を害する行為は禁止
4人以下のチーム分割禁止(ロック制限回避防止)
5人以上は4人単位で分割可(例: 10人→4+4+2)
違反は運営が個別に判断・措置します

【補填・免責】
アイテム/車両の補填は基本なし(MODバグのみ検討)
ヘリ/カーゴ等はサーバー再起動で消滅します
データ消失の責任は負いかねます
詳細はDiscordをご確認ください

Ping history from Chicago

169.6ms143.2msSep 3Oct 3

Jitter history

36.4ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 156 ms 118
Online 157 ms 75
Online 151 ms 89
Online 144 ms 73
Online 164 ms 63
Online 156 ms 56
Online 157 ms 32
Online 153 ms 36
Online 158 ms 52
Online 147 ms 89
Online 144 ms 120
Online 145 ms 115
Online 144 ms 80
Online 148 ms 2
Online 145 ms 0
Online 143 ms 2
Online 155 ms 1
Online 141 ms 0
Online 143 ms 0
Online 148 ms 14
Online 144 ms 34
Online 162 ms 44
Online 161 ms 23
Online 151 ms 20
Online 156 ms 11
Online 156 ms 11
Online 161 ms 9
Online 157 ms 2
Online 155 ms 13
Online 161 ms 14
Online 150 ms 50
Online 164 ms 54
Online 152 ms 31
Online 162 ms 21
Online 278 ms 19
Online 160 ms 13
Online 157 ms 14
Online 150 ms 11
Online 156 ms 12
Online 157 ms 26
Online 157 ms 47
Online 150 ms 59
Online 156 ms 39
Online 150 ms 13
Online 157 ms 10
Online 153 ms 13
Online 156 ms 14
Online 152 ms 12
Offline — —
Online 157 ms 19

Other servers in Japan (low ping)

0/50

Last checked 7 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

121 ms· Chicago

Jitter0 ms

0/100

Last checked 5 m ago

Wiped 1 d ago

2x Gather1 avg wipe peakVanilla

Procedural Map

125 ms· Chicago

Jitter2.8 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.