RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 banner

RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01

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137 ms · Chicago

Jitter 0.7 ms

Last checked 2 m ago

0 / 50 players

RustWorld TKY1

45 days live Avg ping 140.1 ms Avg jitter 6.1 ms

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Connect: 20.78.0.188:28015

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First seen 18.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 12 · 09:48 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe0123Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

=================== RUST WORLD FOUNDATION ===================
TKY1.rustworld.cc - RustWorld Asia Main server in Tokyo Japan
-日本の東京にあるRustWorld Asiaメインサーバーへようこそ-
This server offers traditional game play.

Map size is 3750 using seed 255308939.
Last wipe was at 10/01/2026, Next wipe is at 11/05/2026
Server has 31 hours uptime, running at 32.00 fps with 0/50 players online.

FEATURES:
+ Custom maps rotating monthly with exclusive monuments
+ Wipes: Maps and BPs monthly on 1st Thursday (Forced)
+ 2x gather | 5x stack size
+ Network: 13 servers worldwide at www.rustworld.cc

RULES:
- No cheating, scripting, or exploit abuse - permanent ban
- No racism, slurs, or doxxing in chat
- No chat or mic spam
- Group limit: no limit
- English in global chat please (teams free to use any language)

Website: http://www.rustworld.cc/

Server provided by: Rust World Foundation Inc.

Ping history from Chicago

149.7ms137msSep 3Oct 3

Jitter history

16.4ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 137 ms 0
Online 138 ms 2
Online 138 ms 0
Online 135 ms 0
Online 138 ms 0
Online 138 ms 0
Online 140 ms 0
Online 137 ms 0
Online 137 ms 0
Online 142 ms 0
Online 138 ms 0
Online 135 ms 0
Online 141 ms 0
Online 135 ms 0
Online 135 ms 0
Online 137 ms 0
Online 142 ms 0
Online 138 ms 0
Online 144 ms 0
Online 142 ms 0
Online 137 ms 0
Online 137 ms 0
Online 135 ms 0
Online 135 ms 0
Online 141 ms 0
Online 135 ms 0
Online 138 ms 0
Online 141 ms 0
Online 142 ms 0
Online 141 ms 0
Online 145 ms 0
Online 137 ms 0
Online 135 ms 0
Online 135 ms 0
Online 142 ms 0
Online 135 ms 0
Online 137 ms 0
Online 137 ms 0
Online 141 ms 0
Online 137 ms 0
Online 141 ms 0
Online 137 ms 0
Online 138 ms 0
Online 138 ms 0
Online 137 ms 0
Online 141 ms 0
Online 141 ms 0
Online 141 ms 0
Online 142 ms 0
Online 145 ms 0

Other servers in Japan (low ping)

2/50

Last checked 4 m ago

Wiped 1 d ago

Vanilla

Procedural Map

121 ms· Chicago

0/100

Last checked 2 m ago

Wiped 1 d ago

2x Gather1 avg wipe peakVanilla

Procedural Map

125 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.