Rust 2x
0/100
Last checked 10 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
3 / 50 players
Procedural Map
46 days live Avg ping 157.7 ms Avg jitter 9.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 133.117.76.177:28015
First seen 18.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 21 Aug 25 Median daily peak 11 (median of daily peaks, not average population)
Observed daily peak
45 full · 0 partial · 3 offline · 43 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 154 ms | 11 | |
| Online | 158 ms | 8 | |
| Online | 141 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 161 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 167 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 157 ms | 2 | |
| Online | 163 ms | 1 | |
| Online | 149 ms | 4 | |
| Online | 168 ms | 3 | |
| Online | 161 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 146 ms | 1 | |
| Online | 146 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 167 ms | 0 | |
| Online | 161 ms | 0 | |
| Online | 164 ms | 6 | |
| Online | 157 ms | 8 | |
| Online | 164 ms | 2 | |
| Online | 157 ms | 0 | |
| Online | 164 ms | 0 | |
| Online | 178 ms | 0 | |
| Online | 172 ms | 0 | |
| Online | 162 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 165 ms | 7 | |
| Online | 165 ms | 4 | |
| Online | 147 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 164 ms | 0 | |
| Online | 172 ms | 1 | |
| Online | 156 ms | 1 | |
| Online | 168 ms | 2 | |
| Online | 153 ms | 2 | |
| Online | 168 ms | 2 | |
| Online | 154 ms | 4 | |
| Online | 162 ms | 7 | |
| Online | 165 ms | 0 | |
| Online | 148 ms | 4 | |
| Online | 153 ms | 4 | |
| Online | 176 ms | 4 | |
| Online | 154 ms | 2 | |
| Online | 160 ms | 2 | |
| Online | 146 ms | 0 |
Rust 2x
0/100
Last checked 10 s ago
Wiped 2 d ago
Procedural Map


A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.