
1/125
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
146 ms · Chicago
Last checked 27 s ago
1 / 15 players
Custom Map
Modded 45 days live Avg ping 151.9 ms Avg jitter 7.6 ms Wipe cycle 9.3 ±9.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.43.38.195:28015
First seen 18.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 4.1 | |
| 1.1 | |
| 22.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 5 Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
By participating, you will be deemed to have agreed to the contents of the website.This server is a private test server for Japanese users only.(サーバーに接続)ボタンを押し場合は、当WEBサイトの内容に同意したものとみなします。パスワードはHPに書いてます。
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 146 ms | 1 | |
| Online | 167 ms | 1 | |
| Online | 150 ms | 0 | |
| Online | 145 ms | 1 | |
| Online | 154 ms | 1 | |
| Online | 168 ms | 0 | |
| Online | 146 ms | 2 | |
| Online | 148 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 150 ms | 0 | |
| Offline | — | — | |
| Online | 150 ms | 2 | |
| Online | 150 ms | 0 | |
| Online | 146 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 150 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 146 ms | 1 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 170 ms | 0 | |
| Online | 167 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 146 ms | 0 |

1/125
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Rust 2x
0/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.