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JP-APOLLO-RUST-PVE-SERVER

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149 ms · Chicago

Last checked 1 m ago

7 / 100 players

Procedural Map

45 days live Avg ping 154.8 ms Avg jitter 11 ms

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 219.164.228.12:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 219.164.228.12:28015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 18.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 30 Oct 3 · 06:29 UTC Median daily peak 15 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe0102030Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0102030

Server info

MODを多用したPvEサーバーです。ログイン後DiscordLink設定により制限が解除されます。

Ping history from Chicago

169.6ms145msSep 3Oct 3

Jitter history

44ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 149 ms 24
Online 150 ms 23
Online 164 ms 17
Online 149 ms 28
Online 145 ms 26
Online 146 ms 21
Online 156 ms 8
Online 152 ms 2
Online 146 ms 5
Online 154 ms 14
Online 149 ms 21
Online 157 ms 20
Online 143 ms 18
Online 144 ms 12
Online 160 ms 13
Online 153 ms 10
Online 143 ms 10
Online 160 ms 6
Online 147 ms 2
Online 145 ms 2
Online 153 ms 5
Online 146 ms 4
Online 157 ms 5
Online 144 ms 4
Online 156 ms 4
Online 149 ms 4
Online 150 ms 3
Online 149 ms 3
Online 153 ms 0
Online 152 ms 0
Online 146 ms 6
Offline 163 ms —
Online 146 ms 6
Online 157 ms 4
Online 158 ms 5
Online 146 ms 3
Online 154 ms 7
Online 156 ms 0
Online 162 ms 1
Online 145 ms 1
Online 147 ms 2
Online 155 ms 5
Online 151 ms 6
Online 164 ms 4
Online 152 ms 0
Online 161 ms 1
Online 161 ms 4
Online 143 ms 1
Online 161 ms 0
Online 163 ms 1

Other servers in Japan (low ping)

2/50

Last checked 3 m ago

Wiped 1 d ago

Vanilla

Procedural Map

121 ms· Chicago

0/100

Last checked 3 m ago

Wiped 2 d ago

2x Gather1 avg wipe peakVanilla

Procedural Map

125 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.