
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
23/150
Last checked 7 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
47 ms · Chicago
Last checked 25 m ago
2 / 60 players
Procedural Map
45 days live Avg ping 47.1 ms Avg jitter 1.2 ms Wipe cycle 14 ±12.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.120.4.46:10000
First seen 18.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 1.1 | |
| 26.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 11 · 00:27 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Project Nova PVE
Wipe Schedule
• Map Wipes: Monthly
• Blueprints Wipe: Monthly
Server Features
• Build in The Deap Sea
• Backpacks
• Skilltree
• Raidable Bases
• Convoy Event
• Train Event
• Lockable Minicopters
• Lockable Deployables
• The Best Music
• The Best Skinbox
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 47 ms | 1 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 3 | |
| Online | 47 ms | 3 | |
| Online | 47 ms | 2 | |
| Online | 47 ms | 3 | |
| Online | 47 ms | 2 | |
| Online | 47 ms | 3 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 2 | |
| Online | 47 ms | 4 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 2 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 2 | |
| Online | 47 ms | 3 | |
| Online | 47 ms | 2 | |
| Online | 47 ms | 4 | |
| Online | 47 ms | 6 | |
| Online | 47 ms | 5 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 0 | |
| Online | 47 ms | 2 | |
| Online | 47 ms | 1 | |
| Online | 47 ms | 1 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
23/150
Last checked 7 m ago
Wiped 2 d ago
Procedural Map

North America
7/150
Last checked 25 m ago
Wiped 2 d ago
Procedural Map

North America
|PvE/PvP|Zones|Zombies|zLevels|Raid Protec
6/150
Last checked 28 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.