[US] Havoc Rust 2x | Solo/Duo/Trio | Weekly | Monthly BP banner

[US] Havoc Rust 2x | Solo/Duo/Trio | Weekly | Monthly BP

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<1 ms · Chicago

Jitter 0 ms

Last checked 4 m ago

0 / 30 players

Procedural Map

2x Max 3 45 days live Avg ping 0 ms Avg jitter 0 ms Wipe cycle 21.8 ±20.3 days

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Connect: 216.245.177.12:28045

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First seen 18.08.2026

Next wipe: (in 2 days) Predicted

Last wipe: (88 d ago)

Wipe history

Wiped Days since previous
28
7
52
0
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 0 Sep 26 · 00:05 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipe01Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info

HAVOC RUST | 2x Solo/Duo/Trio

WIPE SCHEDULE:
Map: Every Thursday @ 3PM EST
Blueprints: Monthly (force wipe)

RATES:
2x Gather | Faster Smelting | Half Craft Time

RULES:
Max group size: 3 (no alliances, no base sharing, no roaming with other teams)
No cheating, scripting, or VPN ban evasion
Teaming reports: join our Discord

Discord: discord.gg/YOURINVITE
Active admins. Admins do not play on this server.

Ping history from Chicago

0ms0msSep 3Oct 3

Jitter history

0ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0
Online <1 ms 0

Other 2x servers in Canada (low ping)

The Working Class

North America

| 2X | Solo/Duo | Raid Hours | Bi-Weekly |

1/20

Last checked 2 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

2x GatherMax 212 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Jitter0 ms

Extortion Island 2x

North America

PVP

0/100

Last checked 4 m ago

Wiped 1 d ago

2x Gather0 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[Mercuri.gg] | [2x]

North America

| [Solo/Duo/Trio/Quads] | [No BP Wipe]

0/100

Last checked 7 m ago

Wiped 1 d ago

2x GatherMax 3No BP wipe0 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.