GER/ QZNG/ 5x/
Europe
Com
0/40
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
108 ms · Chicago
Jitter 0 ms
Last checked 23 s ago
2 / 100 players
Procedural Map
5x 56 days live Avg ping 111.8 ms Avg jitter 4.1 ms Wipe cycle 9.3 ±7.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 136.243.74.233:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.9 | |
| 19.1 | |
| 2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Sep 11 · 18:09 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Highly optimized 5X PvE server with vanilla-style progression, custom plugins, unique events and carefully selected quality-of-life features.
No player killing outside designated PvP events and zones.
CUSTOM FEATURES:
- Interactive Info Panel and lightweight custom HUD
- Build Tools with mass upgrades, building skins and symmetry
- Spawn Raidable Bases through /raid or directly from the Info Panel
- /nature open for trees, furniture and world decorations
- Monument Lock protects puzzles and events started by your team
- /raidcost tracks explosives and required resources
EVENTS & WORLD CONTENT:
- Hundreds of reworked Raidable Bases across all difficulty tiers
- More than 30 rotating custom monuments
- Shipwreck event with NPC guards and valuable loot
- Abandoned player bases become raid events after 3 days
- Unique Building Sites across the map
- Faster Supply Drops and Hackable Crates
QUALITY OF LIFE:
- 5X gather rates and reduced upkeep
- Extended Tool Cupboard and Workbench range
- Building skins, symmetry and mass upgrades
- /sil image uploads for signs and canvases
- Free lifetime Member Kit after connecting Steam on our website
Advanced performance monitoring, active development and regular improvements.
Live maps, leaderboards, Rust Labs, calculators and player dashboards at rustaddicted.com
JOIN NOW AND BUILD, EXPLORE, RAID AND SURVIVE!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 108 ms | 2 | |
| Online | 108 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 3 | |
| Online | 115 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 5 | |
| Online | 115 ms | 2 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 |
Europe
Com
0/40
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


Europe
MAX 3 | x5
0/75
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
Europe
X5 (Kits, Skins)
2/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.