
INDUSTRIAL PVE BiWeekly
Russia
X2 [ BOSS / SKILL / NEW MODS ]
7/250
Last checked 4 m ago
Wiped 2 d ago
Custom Map
#1 Robo Rust | X2 | NOLIMIT Server admin? Sign in with Steam to claim this server.
133 ms · Chicago
Last checked 1 m ago
0 / 100 players
2x 46 days live Avg ping 134.9 ms Avg jitter 6.8 ms Wipe cycle 7 ±0.5 days
Connect: 194.93.2.18:33333
First seen 18.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 6.3 | |
| 7 | |
| 7 | |
| 7.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 26 · 13:21 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Забудь про обыденность и скучный фарм. Robo Rust — это проект, созданный для тех, кто пришёл в Rust побеждать. Мы объединяем лучшие традиции выживания с бескомпромиссным PVP-опытом.
Наши конкуренты — это лишь ступенька на пути к нашему лидерству. Мы не «существуем», мы развиваемся. Мы не «стараемся быть лучше», мы создаём среду, где ты чувствуешь вкус настоящей власти и триумфа.
Вайп Карты: каждую пятницу в 13:00 по МСК
Глобал вайп: раз в 2 недели
Характеристики сервера:
Игровой Магазин | Ускоренный крафт
Телепортация | Удобное Меню
Рейты Х2/X4 | Лимит команды: NOLIMIT
Информация:
Discord: https://discord.gg/roborust
Telegram: https://t.me/rustrobo
ВК: https://vk.com/roborust
Store: https://roborust.gamestores.app
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 133 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 121 ms | 1 | |
| Online | 121 ms | 2 | |
| Online | 132 ms | 1 | |
| Online | 132 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 122 ms | 3 | |
| Online | 123 ms | 5 | |
| Online | 121 ms | 5 | |
| Online | 122 ms | 3 | |
| Online | 121 ms | 1 | |
| Offline | — | — | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 141 ms | 3 | |
| Online | 121 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 1 | |
| Online | 132 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 138 ms | 1 |

Russia
X2 [ BOSS / SKILL / NEW MODS ]
7/250
Last checked 4 m ago
Wiped 2 d ago
Custom Map


Russia
| X2 | SOLO/DUO/TRIO
0/100
Last checked 7 m ago
Wiped 2 d ago
Procedural Map

75/550
Last checked 3 m ago
Wiped 2 d ago
ВАЙП БЫЛ 2д НАЗАД
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.